Hi guys,
So after looking over the reviews of the G70 today, I am left with somewhat mixed emotions. On one hand, the AA really isn't substantially improved over the NV40 except for the addition of AA on alpha textures (Though this is a very very nice feature!). The most notably lacking thing is AA on floating point blended targets. If this is the case with the RSX as well, It really is going to dampen my enthusiasm for the graphics potential of the PS3. On one hand, they'll have AA on alpha textures which should be very nice (which I think ATI would be insane not to expose on the xbox360 as well given their recent cheerleading!). On the other hand, it means that HDR on the PS3 may end up being a bust if they don't want to appear behind ATI/Microsoft. On the third hand, how much will people notice/care if they are running at a very high resolution (like 1080p)?
I think I would have been a lot happier seeing a default resolution of 720p, 4xAA (with supersampled alpha textures) and support for AA'd floating point targets. It really doesn't sound like either console will have them though.
Nite_Hawk
So after looking over the reviews of the G70 today, I am left with somewhat mixed emotions. On one hand, the AA really isn't substantially improved over the NV40 except for the addition of AA on alpha textures (Though this is a very very nice feature!). The most notably lacking thing is AA on floating point blended targets. If this is the case with the RSX as well, It really is going to dampen my enthusiasm for the graphics potential of the PS3. On one hand, they'll have AA on alpha textures which should be very nice (which I think ATI would be insane not to expose on the xbox360 as well given their recent cheerleading!). On the other hand, it means that HDR on the PS3 may end up being a bust if they don't want to appear behind ATI/Microsoft. On the third hand, how much will people notice/care if they are running at a very high resolution (like 1080p)?
I think I would have been a lot happier seeing a default resolution of 720p, 4xAA (with supersampled alpha textures) and support for AA'd floating point targets. It really doesn't sound like either console will have them though.
Nite_Hawk