Halo 2 compared to Half Life 2

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What do you expect to see from the next generation?

Physics, AI and more interaction is what I'm looking for in the next generation.

Imagine HL2 physics/graphics coupled with a city the size of GTA:San Andreas, with the same level of freedom. Then imagine adaptive AI that makes every game different and accomodates emergent behaviour so it seems like you're playing Counter Strike online.

The problem is that this type of game won't arrive until 2008. The first wave of games will just be graphical updates of what we see today with better physics.

Half Life 2 took 5 years from engine development and content creation to release. If you expect a game that surpassess HL2 to arrive before 2008, you're expecting too much.

Johnny Awesome said:
There's already a game that surpasses HL2, it's called Halo 2. :)

Was it the 30fps that impressed you with Halo 2 or the broken story mode? Perhaps it was the derivative online modes that matched what the PC has been achieving for years? Or maybe it was the HUD's incompatibility with 16:9 displays or the missing textures during cut scenes? What about the missing bots in offline multiplayer or the lack of online co-op mode?

*Edit to add a little context.
 
Johnny Awesome said:
There's already a game that surpasses HL2, it's called Halo 2. :)

Halo 2 has superior physics to halflife 2?

BTW, maybe nintendo's "revolution" well be a console with tons of cpu power and not a lot of graphics power and focus on making games more interactive.(better ai, physics, destructable environments, etc)
 
Fox5 said:
Johnny Awesome said:
There's already a game that surpasses HL2, it's called Halo 2. :)

Halo 2 has superior physics to halflife 2?

BTW, maybe nintendo's "revolution" well be a console with tons of cpu power and not a lot of graphics power and focus on making games more interactive.(better ai, physics, destructable environments, etc)

Was Nintendo bought out by Sony? ;)
 
Fox5 said:
Johnny Awesome said:
There's already a game that surpasses HL2, it's called Halo 2. :)

Halo 2 has superior physics to halflife 2?

No, but it has better AI. I merely stated it to make the point that I don't think Half-Life 2 is at all unbeatable in the near future in any area - physics, graphics, AI, take your pick.
 
Fox5 said:
Halo 2 has superior physics to halflife 2?

Well, actually... Halo 2 uses Havok.... so... the physics would essentially be the same. Although, it's not the full physics package due to the xbox hardware (there are console specific derivitives of havok).

Was it the 30fps that impressed you with Halo 2 or the broken story mode? Perhaps it was the derivative online modes that matched what the PC has been achieving for years? Or maybe it was the HUD's incompatibility with 16:9 displays or the missing textures during cut scenes? What about the missing bots in offline multiplayer or the lack of online co-op mode?

This is probably redundant, but you guys are comparing a console developed game to a PC developed game.

30 fps in halo 2? Let's see how the Half Life 2 port to xbox goes. Then we can actually start a comparison.

Online? Well, at least Halo 2 actually has a multiplayer to begin with, which is specific to the game setting/environment.

The hud's incompatibility is only with certain tv's. I haven't seen any problems myself on two of my friend's hdtvs. (I don't have Live so I haven't gotten the update or whatever).

Missing textures -> well, I certainly don't see Half life 2 levels loading within 3 seconds on similar hardware. :rolleyes: It was just a design trade-off. The only loading screen or significant wait time I've had in Halo 2 is when you first start up a single player/co-op game. The texture popping is annoying though; they should have made an option for caching the entire level.

Bots were never promised nor mentioned by Bungie (except for denying their existance), so they can't be missing if they were never in the game. :p The same is true for online co-op; it was never planned. You might as well expect a million dollars with your copy of any game.
 
Nick Laslett said:
Johnny Awesome said:
There's already a game that surpasses HL2, it's called Halo 2. :)

Was it the 30fps that impressed you with Halo 2 or the broken story mode? Perhaps it was the derivative online modes that matched what the PC has been achieving for years? Or maybe it was the HUD's incompatibility with 16:9 displays or the missing textures during cut scenes? What about the missing bots in offline multiplayer or the lack of online co-op mode?
It was probably the fact that you could actually play it on launch day. ;)

Just teasing. :)
 
The same is true for online co-op; it was never planned.
Actually, it was never announced, but they were working on online coop, it was just low-priority, so it didn't make it into the final game (although some of the menu options are still there...). In addition, their answer to the question "does Halo 2 support online coop" seems to be very carefully worded, in a way that leaves open the possibility of it being added in an update:
Q: Does Halo 2 support Xbox Live or System Link cooperative play?
A: Bungie never announced Xbox Live or System Link cooperative play. Although we realize these would be cool features, they were not in our plan for the game's release on November 9th.
 
Nick Laslett said:
Johnny Awesome said:
There's already a game that surpasses HL2, it's called Halo 2. :)

Was it the 30fps that impressed you with Halo 2 or the broken story mode? Perhaps it was the derivative online modes that matched what the PC has been achieving for years? Or maybe it was the HUD's incompatibility with 16:9 displays or the missing textures during cut scenes? What about the missing bots in offline multiplayer or the lack of online co-op mode?

I think it was the I had fun playing it. At least for me that is.
 
Tricky bastards ;) Thanks for the correction. It was quite awhile ago that I read the faq.

arhra said:
In addition, their answer to the question "does Halo 2 support online coop" seems to be very carefully worded, in a way that leaves open the possibility of it being added in an update: *snip*
 
I agree.

Halo2 SP is simply put, more fun, than HL2's imho. It is indeed combat evolved.
Have you read 1up HL2 review? Many things said i agree. Not really the revolution the hype made it to be.

http://www.1up.com/do/reviewPage?pager.offset=0&cId=3136772

The biggest HL2 disappointment has to be the technical flaws. For a game in design so long and running on top grade hardware, Halo2 has more production values accomplished than HL2.

So i suggest keep the PC FPS supremist thinking in check(if not, ALL games should rightfully be on PC) and play Halo2! Be the next in line of millions already experienced the joy! It is very very fun. :)
 
I honestly don't understand why people rate Halo2 so much, it's gameplay is so repetitive and quite boring after a while. A lot of the weapons are just spam crap weapons, enemies take too much damage a lot of the time, which just leads to you spraying as much as you can. If gasp the game had more realistic damage modelling, the game would be over in 3 hours. Because quite frankly there is no challenge/puzzles what so ever. A lot of maps suffer cut and paste syndrome, the story is screwed up. The combat isn't evolved because half the time you feel like you taking a knife to a gun fight when it comes to the effectiveness of your weapons.

Half life 2 is a better game is so many ways, the only thing you could fault half life 2 with is that it required more polish and probably needed a couple more months of bug testing. Although things went relatively well for me on launch day, i still suffered from the stuttering bug. Mind you even games like halo suffered from texture pop in bugs and what not. I still experienced slowdowns in game.
 
HL2 has more things going on than Halo, but it's core gaming experience - the actual fighting - is inferior...
 
They're quite different games - part of HL2's appeal is that it's basically a platform, and the wonderful things mod makers are going to be able to do will keep it enjoyable for a long time.

I've finished Halo2, don't particularly have a need to go back to it, but it certainly was fun - HL2's pacing is more deliberate, more exploration. Halo2 is all about combat, and it does it better than most FPS's IMO. Halo2's biggest flaws are the limitations of the platform it's on - if were available on PC, running at 1600*1200 on 6800 Ultra's, you would see a lot more HL2 vs. Halo2 threads in the PC camp.
 
Just downloaded high quality Half-Life 2 movies from IGN, it seems that Valve has done great job porting this to Xbox. It looks almost as good as on High end PC, it's a pity that this game didn't come sooner on Xbox (actually it's coming out this fall, or something like that).
 
Johnny Awesome said:
Fox5 said:
Johnny Awesome said:
There's already a game that surpasses HL2, it's called Halo 2. :)

Halo 2 has superior physics to halflife 2?

No, but it has better AI. I merely stated it to make the point that I don't think Half-Life 2 is at all unbeatable in the near future in any area - physics, graphics, AI, take your pick.
Halo 2's AI is worse than Halo 1's. They should have never given those marines licenses, because they drive like one-eyed Alzheimers grannies. I was riding in the back of a warthog, trying to sneak up on a Covey encampment, and my driver was doing donuts, so I ditched him, in hopes that his antics would draw the enemy's attention, while I snuck in from the other side. I get near the apex of a hill that I'm gonna run down the other side of to try and steal a ghost, when I start seeing Covey bastards shooting at a target behind me. I turn and see the mongo marines following me on the 'hog, and my cover is blown. So I make a mad dash for the ghost as an Elite is going for it. We arrive at the exact same moment, but he boards it just as I'm hitting my X button to board it, and I go into "jack" mode and steal the ghost from him. That scenario was fun, but doesn't excuse the AI's retardedness.
 
Dr Evil said:
Just downloaded high quality Half-Life 2 movies from IGN, it seems that Valve has done great job porting this to Xbox. It looks almost as good as on High end PC, it's a pity that this game didn't come sooner on Xbox (actually it's coming out this fall, or something like that).

they shouldn't have had much of a hard time HL2 looks almost the same in dx8.1 as dx9 minus the reflections in the water, only thing I see them cutting back on is physics interaction in some scenes

they are both good games but they were just over hyped but I would love to play halo2 on pc
 
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