John Reynolds said:
So what do you guys think of AMD's 4x4? Personally, I still think most hardware enthusiasts willing to spend that money would go instead with the Core 2 Extreme part, particularly if the system is for gaming.
I think the number of gaming enthusiasts willing to spend that amount of money amounts to less than a millionth of the total number of PCs sold in a year.
Shamelessly nicked:
http://www.amd.com/us-en/Weblets/0,,7832_8366_7595~110132,00.html - "AMD’s upcoming four-core, multi-socket platform is based on AMD’s Direct Connect Architecture, which is the next iteration of the enthusiast platform for AMD Athlon™ 64 FX dual-core processors."
So you're looking at roughly $4000 for CPUs + gfx-cards + MB + memory. Add the surroundings for a total of some $6000. That's a lot of money, power, and noise to pay for some more frames per second in Harry Potter. Now, I used to use graphics systems costing ten to twenty times as much, so the cost is peanuts in some applications, but - gaming is not one of them. Particularly as Conroe is probably going to make it look very silly in gaming benchmarks. Of course, something like this isn't bought for any rational benefit, but for e-penis reasons. Those who are into that kind of thing, and have access to the money to indulge themselves, don't seem to be the kind of folks who would appreciate buying something extreme and then winding up looking ridiculous even to their peers.
Besides, you have been able to build similar Opteron based systems sans Quad SLI for a couple of years now. And some have been sold. But not to gamers. Very nice workstations though, particularly for code that parallellizes well.
AMD 4x4 is marketing damage control. It's not even physical reality, and once it is - will
anyone be interested in buying? I doubt it. Thus, I even doubt it will be produced beyond possibly a few samples spread to review sites. The idea is DOA.
Ironically, when A64 was known as "Hammer", I was very enthusiastic and positive about how their architecture would finally usher in the era of affordable and efficient multiprocessing on the desktop given the combination of chip interconnect and bandwidth scaling. Of course, AMD neutered that by segmenting off the multiprocessing capabilities to the Opteron line. Today, multichip multiprocessing on the desktop is pointless. We have sufficient silicon real estate to realize duals, and soon quads in a single package. Given the state of x86 code, seeing much benefit beyond dual cores is unlikely except for very specific codes. Beyond four - and we will be there in months through Kentsfield - no way. And since production cost will more than double with every doubling of the number of cores, I suspect legacy codes and Amdahls law together will ensure that the pie in the sky projections for number of cores per die in the future will face an unsympathetic market.
By the way, do the folks who run benchies with liquid nitrogen and cascaded phase change setups qualify as a "market" at all? (They sure as hell don't qualify as "users".)
Their influence on the computer market should be similar to the influence top fuel dragracing has on cars.
Edit: Actually, if you
are interested in this kind of thing, the Opteron route is a better option, and a more cost effective one at that, since you don't have to go for the most expensive and highest power draw CPUs. I fail to see it making any sense for gaming, but as I said, they made nice workstations. Whether they are preferable to the new Woodcrest solutions is probably situational.