Pepto-Bismol:
Oh dear, we're running in circles now. Instead of bringing up business ideals, why don't you just go and play the game (Gran Turismo 4 prologue with the logitech wheel with all the assistents turned off) and then come back with other arguments other than a belief - because that's what it really is. You're not going to convince me by stating what sells and what doesn't. I have played the game, I have driven cars (and they range easily above a 206) under extreme situations. You don't need to tell me that there are differences, but anyone that has such experience can compare them with the game for themselves as well as with other efforts on the market. Gran Turismo 4 (prologue) is in entirely different world.
As I already said in a previous post: your view on the series is quite the contradiction to the man Kazunori Yamauchi portraits himself.
I think not before you actually state some of the things of the game that you perceive as not realistic and rather reflects 'our perception of reality' - this whole argument won't proceed very far. Just out of curiousity: which Gran Turismo games have you effectively played? And most importantly, with a controller or the logitech wheel (which one? GT4 or GT3 one). All of this of course makes a big difference on how the game is perceived.
Just to say things again: Gran Turismo isn't the end of be all and certainly not a simulator to the extent some people are probably expecting it. The attention to detail and the realism surrounding the cars and their behaviour on the track is astonishing. It's certainly a lot more 'real' than any other game I've played (take out arcade 355, haven't played that one for too long to effectively judge). Gran Turismo 4 takes this a lot further then the previous parts ever did.
Oh dear, we're running in circles now. Instead of bringing up business ideals, why don't you just go and play the game (Gran Turismo 4 prologue with the logitech wheel with all the assistents turned off) and then come back with other arguments other than a belief - because that's what it really is. You're not going to convince me by stating what sells and what doesn't. I have played the game, I have driven cars (and they range easily above a 206) under extreme situations. You don't need to tell me that there are differences, but anyone that has such experience can compare them with the game for themselves as well as with other efforts on the market. Gran Turismo 4 (prologue) is in entirely different world.
As I already said in a previous post: your view on the series is quite the contradiction to the man Kazunori Yamauchi portraits himself.
I think not before you actually state some of the things of the game that you perceive as not realistic and rather reflects 'our perception of reality' - this whole argument won't proceed very far. Just out of curiousity: which Gran Turismo games have you effectively played? And most importantly, with a controller or the logitech wheel (which one? GT4 or GT3 one). All of this of course makes a big difference on how the game is perceived.
Just to say things again: Gran Turismo isn't the end of be all and certainly not a simulator to the extent some people are probably expecting it. The attention to detail and the realism surrounding the cars and their behaviour on the track is astonishing. It's certainly a lot more 'real' than any other game I've played (take out arcade 355, haven't played that one for too long to effectively judge). Gran Turismo 4 takes this a lot further then the previous parts ever did.