Khronos Group said:Graphics Rendering with OpenGL ES - GDC 2006 presentations
March 24, 2006 The presentations from the day-long tutorial on March 21st at Game Developers Conference 2006 are now online. These PowerPoint slides provide an in-depth look at the latest technologies in OpenGL ES and how they can be applied to cutting-edge game graphics, with special attention is given to the unique performance and design requirements of embedded applications. Topics include Advanced Rendering, ColladaFX, PlayStation GL, Portable Engine Developement, Performance Optimizatin and more.
The following ppt's are available from the link,
All_OpenGL_ES_Tutorials_GDC_2006.zip
GLESTutorial01-Khronos_Overview.ppt
GLESTutorial02-OpenGLES_Overview.ppt
GLESTutorial03-Advanced_Rendering.ppt
GLESTutorial04-OpenGL_ES_Performance_Optimization.ppt
GLESTutorial05-OpenGL_ES_On_Symbian.ppt
GLESTutorial06-
Portable_OpenGL_ES_3D_Engine_Development.ppt
GLESTutorial07-PlayStation_GL.ppt
GLESTutorial08-ColladaFX.ppt
http://www.khronos.org/developers/content/GDC_2006/
Enjoy! Haven't read them yet though!