No, that's an actual track. There are several layouts for the track, and it also supports day and night cycle.
http://www.youtube.com/watch?v=cGG0y7WeQVo
http://www.youtube.com/watch?v=cGG0y7WeQVo
Anyone know if this is an actual track in the game or this taken from photomode? Beautiful scenery of the Matterhorn (Mountain in the Swiss Alps and close to the Italian border - I usually go skiing there!).
No, that's an actual track. There are several layouts for the track, and it also supports day and night cycle.
http://www.youtube.com/watch?v=cGG0y7WeQVo
i took that pic, Its a track, and a very beautiful one too
The RUF... I got crazy over it on a VIP rivals challenge. The Bathurst track shown in a video that Arwin posted is where I am using it in that challenge, although the fast corner after the longer straight of the circuit usually throws me off the track 'cos I always try to enter it at high speed.Random thoughts in no particular order...
New lighting is great, I really like the higher dynamic range, nurburgring is fun at dusk.
The menu is actually usable, for once.
No more stupid used-car roulette.
Power upgrades and weight reduction mods are finally revertible.
Whoever had the idea of adding a shifter to a 125cc Kart is completely insane.
Moon missions are fun! I wish there were more than 3. They pay 30k each so it's worth doing them as soon as they appear.
Physics feel much better. Little details like I flipped over very often and I deserved it, in GT5 the tires lose so much grip in extreme angles it could almost never flip over, they would turn instantly into butter, and wouldn't recover until the car it practically stopped. Maybe I remember it wrong.
Outside of the cars given as winning prizes, the new Stingray '14 has been my most used car, it cost only 50k so it can be bought very early where it counts. It's superb for the price and usable for anything between 500pp and 650pp limit races (power upgrades bring it up to 630).
I did mostly only the races required to unlock the licenses up to International-B which starts paying reasonably well, grind a little money... then I had more than enough to go back to finish off all the events I skipped. The ones that require to buy a specific car just for that event.
Finally got back my favorite car, the RUF RGT :smile:
Still haven't bought the wheel I wanted, the t500rs was out of stock forever, and now there's no deal anywhere
The more I'm reading this topic, the more I'm thinking this should have been released on PS4. Yesterday. I wan't to play it too!
I think one of the reasons they released GT6 on ps3 is that ps4 release would make the demand for ps4 on launch even higher. But wouldn't generate more sales, because we know it's out of stock even now without GT. Some months later the demand will be covered, ps4 sales normalise. When GT will come some time later it will make ps4 sales increase much again.
I think one of the reasons they released GT6 on ps3 is that ps4 release would make the demand for ps4 on launch even higher. But wouldn't generate more sales, because we know it's out of stock even now without GT. Some months later the demand will be covered, ps4 sales normalise. When GT will come some time later it will make ps4 sales increase much again.
GT6 is 1080p in menus, right? So 'all' that's needed for a PS4 version is a renderer*. The rest of the game is there (shy of a port). And if they've been working on a PS4 engine over the past year(s), which we hope they have, then there's a small chance of a GT game on PS4 without having to wait three+ years.
* That is, create UI and gameplay renderers on x86 Liverpool. So a bit of work, but all the design and assets are ready to go for a GT7 Prologue.
GT6 is 1080p in menus, right? So 'all' that's needed for a PS4 version is a renderer*. The rest of the game is there (shy of a port). And if they've been working on a PS4 engine over the past year(s), which we hope they have, then there's a small chance of a GT game on PS4 without having to wait three+ years.
* That is, create UI and gameplay renderers on x86 Liverpool. So a bit of work, but all the design and assets are ready to go for a GT7 Prologue.
Oh I did actually believe Kaz that we might see somethinglate 2014, early 2015. But not any sooner ...
But like I said, the rest of the game is NOT yet there, not even on PS3. B-spec, course creator, better sound are all three promised to still be coming.