GPU Ray Tracing Performance Comparisons [2021-2022]

The 3090 is 36% faster than 6900XT @4K with Ray Tracing in Battlefield 2042.

4K_RT.png
 
Is DICE just doing some magic here, or how come even with RT 6900XT is right there between 3080 Ti and 3090 minimum FPS wise and 6800 XT is above 3080 with RT enabled
hard to say, although I would venture that benchmarking a multiplayer shooter is a hard strain on reliability/similarity between runs.
 
hard to say, although I would venture that benchmarking a multiplayer shooter is a hard strain on reliability/similarity between runs.
It's consistent across the board, top to bottom, ray tracing, ultra or medium settings. NVidia 1% lows get worse with resolution and worse with down-market cards.

The article explains its methodology, so you're just casting shade at a competitor it seems.
 
It's consistent across the board, top to bottom, ray tracing, ultra or medium settings. NVidia 1% lows get worse with resolution and worse with down-market cards.

The article explains its methodology, so you're just casting shade at a competitor it seems.
Shade? Uh... I am just saying it is hard to reliably bench multiplayer games and I do not put as much stock into them as benches of non-multiplayer ones.
 

CPU performance. Not too hot. There is not much performance scaling. Looks like a Dice fumble unfortunately. He didn't test with an AMD GPU so it’s possible Nvidia’s higher overhead is a factor.
 
Why are NVidia's 1% lows in Ultra with ray tracing so bad?
They are not bad in comparison with AMD.
99% percentile low frame times is a bucket of frames that is often affected by either shader compilation or resources management. Looking at how gracefully these frame times decline with the amount of video memory, these are likely a resource allocation, data movement limited frames.
 
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