GPU Ray Tracing Performance Comparisons [2021] *spawn*

Discussion in 'Architecture and Products' started by DavidGraham, Mar 29, 2021.

  1. DavidGraham

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    The 3090 is 36% faster than 6900XT @4K with Ray Tracing in Battlefield 2042.

    [​IMG]
     
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  2. Jawed

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  3. Kaotik

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  4. Dictator

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    hard to say, although I would venture that benchmarking a multiplayer shooter is a hard strain on reliability/similarity between runs.
     
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  5. Jawed

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    It's consistent across the board, top to bottom, ray tracing, ultra or medium settings. NVidia 1% lows get worse with resolution and worse with down-market cards.

    The article explains its methodology, so you're just casting shade at a competitor it seems.
     
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  6. Dictator

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    Shade? Uh... I am just saying it is hard to reliably bench multiplayer games and I do not put as much stock into them as benches of non-multiplayer ones.
     
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  7. pharma

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    I looked but do not see any mention which drivers are used for both AMD and Nvidia? I know Nvidia released their optimized drivers today for BF2042.
     
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  8. DegustatoR

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    Something in the renderer is screwed on Nv GPUs most likely (it happens on a 3090 so it's not a VRAM issue which is the usual suspect in such cases).
    FB3's D3D12 renderer has a long history of being, eh, suboptimal?
     
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  9. techuse

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    The benchmarks do not use the drivers released today of course. They use the previously available set. Testing is done on an empty server so while interesting to compare GPU throughput, not representative of what you will actually experience.
     
  10. Man from Atlantis

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    8GB cards struggles at 4K, currently they're fine at 1440p Ultra RT

    [​IMG]
     
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  11. PSman1700

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    BF2042 isnt really that heavy on ray tracing effects either.
     
  12. Kaotik

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    Not really, it's minimum FPS is under 5% better.
     
  13. Rootax

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    Bf2042 is such a mess, I would wait a few patchs too "trust" any bench for now. If they can salvage this...
     
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  14. DavidGraham

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  15. Lightman

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  16. DavidGraham

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  17. DegustatoR

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    [​IMG]
    Game's DX12 renderer is still suboptimal. I wonder if they will ever fix that.
     
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  18. DavidGraham

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    The whole game is suboptimal.
    Regarding the picture, this is a small test to measure the effect of RT on performance, the 3080 loses 14%, while the 6800XT loses 30%.

    For the complete test with RT, look into the link I posted above.
     
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  19. techuse

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    CPU performance. Not too hot. There is not much performance scaling. Looks like a Dice fumble unfortunately. He didn't test with an AMD GPU so it’s possible Nvidia’s higher overhead is a factor.
     
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  20. OlegSH

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    They are not bad in comparison with AMD.
    99% percentile low frame times is a bucket of frames that is often affected by either shader compilation or resources management. Looking at how gracefully these frame times decline with the amount of video memory, these are likely a resource allocation, data movement limited frames.
     
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