Today finally I decided to uninstall my Steam SDK beta and put final version on W7 64bit.
As I reported previously, on SDK beta I haven't had any performance difference running different batch sizes.
Now on final release it behaves as it should!
This points out to a fact that beta SDK was assuming constant work size no matter what program was asking for.
Here is pic. from my last run:
As I reported previously, on SDK beta I haven't had any performance difference running different batch sizes.
Now on final release it behaves as it should!
This points out to a fact that beta SDK was assuming constant work size no matter what program was asking for.
Here is pic. from my last run: