About sandra... On my machine it's the same. Double precision is too low. In OpenCL is the same. But in Stream test, results are normal. It's just another "mystery" of ATI's drivers...
Sorry, wrong link. It was right on the earlier page.The Link doesn't work anymore?
Damnit. How can I figure out which DLL's are needed to run a CUDA program? I thought cudart.dll and cutil64.dll were the only files I needed to put in the zip.To my understanding, cudart64_30_8.dll comes with the older CUDA SDK 3.0 beta. The release version only comes with 30_14. So either this has to be recompiled with the latest SDK, or you'll have to get that file from some source (I don't have it, unfortunately, as I uninstalled the beta SDK and those files are gone).
Damnit. How can I figure out which DLL's are needed to run a CUDA program? I thought cudart.dll and cutil64.dll were the only files I needed to put in the zip.
Hello Beyond3D,
After seeing these crazy results with SmallptGPU, I was wondering if someone with a GTX480 could take the time to do a little benchmark that measures the GPU raytracing performance with the free demo of Octane render (a GPU-only raytracing renderer). The latest demo (version 1.02 beta2) can be downloaded at http://www.refractivesoftware.com/downloads.html.
I uploaded two testscenes (spaceships and chess) that came with the previous demo versions of Octane render, but for some reason were not include in the latest version. If you don't know how to load scenes into Octane and use the render, these tutorial videos explain how it's done:
http://vimeo.com/groups/octanerender/videos/10155587
http://vimeo.com/groups/octanerender/videos/8965151
Would greatly appreciate it!
I can import the .obj file, but when click on the object, the program just close.
It detected gtx480 as compute caps 1.0.