That would be a lot more interesting. It would be fun to see hardware (and games) optimized for micro polygons for example go up against another platform that was built around raytracing and a third ecosystem built around extremely flexible general compute.
Yes, but if put nostalgic and nerdy emotions aside, we realize that we can do all of this on current HW.
All platforms converging at similar or even equal architecture is just what we get after said architecture satisfies all our requirements. And that's totally the case i would say.
Whining about some missing flexibility here and there, or worshipping one GPU vendor over the other is at a very high level, considering the differences are actually subtle.
The situation is actually pretty good. We should be relaxed and satsified. But we are not. Instead we blow up small issues and differences, just so we still have something to complain and discuss.
I was hopeful that RT would bring some of that differentiation and excitement but the cynicism around it has significantly killed the vibe. Someone claimed recently there are no PC games where RT has had an impact. Baffling. I suppose slightly higher resolutions or frame rates or shaving a few seconds off level loading times are all more impactful.
The problem is, as said, that the current standard is high, so it's impossible RT can add enough so
everyone perceives it as impacting enough to be worth its cost.
We really have to respect each others opinion on this, but that's hard if we blow everything up or tone it down to the max. We exaggerate, so we we don't take each other serious, but instead annoy each other.
For example, if RT gives
you such a big benefit, then how could it be that
others not feeling the same could kill
your vibe?
I'll try to analyze... i guess the problem is that we
assume tech progress is a common goal for all of us, and there are no doubts an what's good or bad. It looks better, so it is better.
We are used to this assumption, because it did hold actually since the Atari 2600 up to GeForce.
But now, at current day, the assumption no longer holds. People no longer agree but diverge.
That's no bad thing, not all all. It's good even. It causes the breaking of a large community into multiple sub communities. (Maybe that's better words than talking about 'niches'.) It gives us more options, and more offers for our specific demands.
And maybe, because this split up is something new to us, we have not yet learned to deal with it.
We still all meet at a place like this forum under the gaming umbrella, which we still have in common. But we have not realized the split, and we're confused the other guy suddenly no longer shares our subjective status quo.
Intuitively we defend our own status quo, pointing out why it's superior, why it's the right way forwards. While doing so, we unintentionally attack the others status quo, generating the heat that leads to war.
I did not think about this in detail before. Just realizing while typing those posts. But there is something into it, no?
There were discussions to deal with this by changing the structure of the forum. Like having a console sections, PC sections, left and right, or whatever. But that's childish and should not be needed at all.
I'll try to respect the other status quo better. Try to avoid attacking it.
Maybe, after some time, we all will have learned things are more complicated and diverse now. There are AAA games beside Indie games, there's Switch besides RTX4090. There's believe besides disbelieve in RT or AI.
Once we are used to that, it should be possible again to criticize or mention flaws and issues, without generating the impression to attack the idea as a whole.