I await shitUnreal Engine 4...
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Fake Edit: UE4 is terrifying
I await shitUnreal Engine 4...
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Unreal Engine 4...
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What? These developers have to work with these outdated consoles which cant do proper raytracing.Lol. All those promises about a glorious RT future.
So it was just little tech demos and marketing promises to get some attention.
But well, i guess after everybody is long done with the game, we'll get it. As usual.
Errr.......what now?Outdated consoles which cant do proper raytracing.
What are you trying to tell us? They've showed us demos with RT in 2018 and they had all support from NV engs for whole development time and now they had to ditch it because of "some reason"It's a small team which was forced to relocate to a different country last year and this is their first game which they launch on 6 platforms simultaneously.
I'm sure they'll patch in RT once the launch will be complete.
What I've told. Try reading?What are you trying to tell us?
Pre-Turing architecture and mid range performance level. Good luck trying to do proper Raytracing on these machines. I totally understand Mundfish to not go forward with Raytracing when their techdemo couldnt even run on the consoles...Errr.......what now?
The reviewer guide provided by NVIDIA also mentions an 'RT Ultra' preset that doesn't exist in the build I checked out, again pointing to a recent decision to remove the ray traced features from the game.
Indie game Hello Neighbor 2 got the whole UE4 Raytracing pack last week: Reflections, AO, shadows and RTXGI.
Pre-Turing architecture and mid range performance level. Good luck trying to do proper Raytracing on these machines. I totally understand Mundfish to not go forward with Raytracing when their techdemo couldnt even run on the consoles...
Yeah, that doesn't make sense, that's why I'm askingWhat I've told. Try reading?
"Proper" means impactful. You can play DX1.0 games "fine" on Pascal, too:But why do you use that ridiculous name of 'proper ray tracing' which makes no sense? The word 'proper' implies that it works in a different way or is fake and is not the 'proper' way to do ray tracing.
But it's exact same ray tracing that PC does and works the same way, just because they offer a lower performance level doesn't mean it's not 'proper' ray tracing because it is.
Please use better terminology when describing something.
"Proper" means impactful.
In other words: Software RT is good enough then, i conclude.RDNA2 is barely better than a pure software based solution on Turing
In other words: 'Impactful' tells more than 'proper'."Proper" means impactful.
A small studio releasing a game on 6 platforms on one day and deciding to omit a PC exclusive feature for now doesn't make sense to you? Okay.Yeah, that doesn't make sense, that's why I'm asking
Like software rendering 25 years ago? At least the PS1 was not a software 3D engine console holding PC gaming back...In other words: Software RT is good enough then, i conclude.
In other words: 'Impactful' tells more than 'proper'.
: )
Not meant as an argument at all. But the above postings really show we are still on a purely imaginary and subjective definition of RT.
There is much more rant, argue and expectations than actual 'impact' so far.
That's not about what i tried to say. I'll first take your quote, and turn it around:Like software rendering 25 years ago? At least the PS1 was not a software 3D engine console holding PC gaming back...
It isnt the first time. Tessellation was the victim last generation. Console used the latest tech until last generation. Now it is even worse with Raytracing, DL and compute.What feels new to me here is: Why does the conflict not settle? Why do we not see a clear winner? How many years do we have to wait for clarification?
That's way more interesting than coming up with justification of why a certain RT system seller game finally releases without RT support, i think.
I mean, we did not have this before. 256 colors were better than 16 colors. HD was better than 320 x 200. 3D acceleration was great. After some time, we even agreed that HW AA is indeed useful and worth the cost. Etc.
Why is it so different this time?
We are already at this point, even if the realism is not yet.