I think I recall Nvidia stating it was using DLSS to output 1440p. No idea what the pre DLSS resolution is. Does anybody know to what extent RT is being used here?Cool demo. There's RT of course but the geometry and texture detail is pretty high too.
It's locked at 48fps and 13GB vram usage on my 3090. GPU usage sits between 50-70% depending on how many transparent/reflective surfaces are on screen or with the fiery marble. But always locked at 48fps even in the menu. I can't figure out how to check what resolution it's running at though or how to change the resolution. I'm not sure if it's actually running at 48fps either because it feels noticeably choppier at certain points.