Gaming Load times: Can one make of video card load games faster?

Discussion in 'PC Hardware, Software and Displays' started by ECH, Feb 14, 2010.

  1. ECH

    ECH
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    Can ATI actually fix this problem via drivers? This is something I've seen mentioned for few generations now.
     
  2. Humus

    Humus Crazy coder
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    I would think so. I don't think they necessarily want to spend less CPU time to optimize shaders. They do have a more complex architecture that needs more optimizer work to take full advantage of. However, AFAIK Nvidia drivers have threaded shader optimizations, i.e. they simply add each new shader to a work thread on shader creation and return, and then do the optimization work on another thread. I think the ATI drivers still do all work before returning from CreatePixelShader().
     
  3. ECH

    ECH
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    Well thanks for your insight on the subject. I do hope that the ATI driver team can finally correct and improve this problem.

    Edit:
    I wonder if this is were ATI Stream SDK 2.01 can come into play and help improve load times?
     
    #23 ECH, Feb 22, 2010
    Last edited by a moderator: Feb 23, 2010
  4. ECH

    ECH
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    Anyone notice that when you join a new round most others are already engaged in combat or no where near the original spawn point in BF:BC2?

    link

     
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