Gamespy leaks Xenon specs (?)

Teasy said:
If MS is requiring all games to have a minimum resolution of 1280x720 then what does that mean for Europe? They're going to spend a large part of the XBox 2's power on something people won't see in Europe until like 2008..

MS won't require 720P TV's for the XBox2. No chance in hell of that happening.
 
Teasy, I really don't knwo what that questions has to do with this thread, but have you looked up any of the Xbox 2 rumors? The majority of rumors say there's a high quality scaler in xbox 2 that will scale down any image from High def to whatever out put is needed.
 
Riddlewire said:
Mandatory Xbox Live integration for all games.
Hmmm... I wonder. Is Microsoft stupid enough to make that apply to the consumer side as well?
My guess: Yes. Yes they are.
Perhaps all games will require online authentication through XBL before they work, sorta like STEAM. So an XBL subscription would be required to play anything. That would effectively limit the Xenon userbase to no more than about 1 million customers in total.

:rolleyes:

I guess MS are so dumb they missed their own marketing research that says that of the 20M Xboxes sold that only 1.5M have Live! subscriptions.

Yeppers, got a lot of morons working for MS these days. Idiots I tell you. I mean, who wadda thunk that someone may not have broad band access and want to use a console. I am surprised they can get on and off the I-5 turnpikes every day, let alone think through such a little thing like that. :rolleyes:
 
Point being Joe that people in Europe could end up missing out on one of the big uses of XBox 2's power.

Quincy, my question is about XBox 2 info from the article posted at the start of this thread. So it has a lot to do with the thread.

So the game will be lower res in Europe but with higher anti aliasing since the downscalling will have an automatic super sample AA effect? But what will 640x480 with say 8xAA end up looking like compared to 1280x720 4xAA?
 
Almasy said:
Joe DeFuria said:
Inane_Dork said:
I know they have heat and power issues to worry about, but 500 MHz for the graphics chip doesn't seem as fast as it should be.

Is it not fast enough if it has 64 pixel pipelines?

I didn´t see the 64 pixel pipelines thing in the GameSpy article...from where did you get that info? :?:

Oops, I must´ve skipped Joe´s second post.:oops: I did read the entire thread, I swear! :(

Oh, back on topic, I sincerely doubt requiring Live for games to be playable is a stupid, stupid, stupid idea, and I don´t think MS is stupid enough to implement something of the sort.

Not more than 20% of its userbase has Live! so requiring a Live account would definitely affect the consumer´s preferences.

Edit: I forgot to add a 0. :oops:
 
Alejux

No I didn't mean that. I meant if a game is made for 1280x720 certain sacrifices will be made to achieve that (effects/framerate ect). It may be well worth it for the higher resolution. But if you can't see that higher resolution?..
 
Alejux said:
Teasy said:
If MS is requiring all games to have a minimum resolution of 1280x720 then what does that mean for Europe? They're going to spend a large part of the XBox 2's power on something people won't see in Europe until like 2008..

MS won't require 720P TV's for the XBox2. No chance in hell of that happening.


of course not. you will probably be able to play Xbox2 games on an old black & white television from the 70s if you wanted to, assuming there
is an RF adaptor for Xbox2, and as long as your ancient television has a normal coaxial RF input (whever they're called, i forget the exact term)

or a color television from the 1980s/1990s with composite or
s-video connection at 480i (or whatever resolution 80s televisions use)

or 1990s/2000s televisions with component video at 480p or 720p or 1080i
 
In an interview a month or two ago either Steve Ballmer or Bill Gates said they are putting so much into Live they expect about 80% of their customers to adopt it next gen. So it will not be a requirment.
 
Not more than 2% of its userbase has Live! so requiring a Live account would definitely affect the consumer´s preferences.

I thought over 1.5 million people were subscribed to Live? Though your right either way obviously.
 
Teasy said:
Alejux

No I didn't mean that. I meant if a game is made for 1280x720 certain sacrifices will be made to achieve that (effects/framerate ect). It may be well worth it for the higher resolution. But if you can't see that higher resolution?..

Move out of Europe. ;)

Or should the rest of the world not be pushed forward to appease you?
 
Joe your completely missing the point. I likely won't be buying an XBox 2 anyway so I couldn't care less. Also I'm not a resolution whore so I wouldn't be bothered that much even if I did want an XBox 2 (more AA would be ok for me). But others might care, the entire of Europe isn't going to move to the U.S for XBox 2.

Though if XBox 2 does go all out for HDTV and most people in the U.S actually have a HDTV then other consols will have to support it too or lose sales in the U.S. So maybe I've just answered my own question. Lucky I did it since nobody else bothered :LOL:
 
I remember small snippets from Nintendo about Rev and from someone (not sure if MS) about X2 saying they will work on Computer Monitors.

Since PC monitors are available in EU I do not see this as a huge hurdle. Heck, I live in the states and (a) do not own a TV and (b) do not even watch TV. Yet this does not prevent me from watching movies or playing my GCN.

Supporting monitors is a good thing because they are basically High Definition devices and a lot of people have them.
 
Teasy said:
Alejux

No I didn't mean that. I meant if a game is made for 1280x720 certain sacrifices will be made to achieve that (effects/framerate ect). It may be well worth it for the higher resolution. But if you can't see that higher resolution?..

I think I see what you're getting at. I guess 720P could require higher-resolution textures and the game would have to be toned down to accept 30fps minimum independent of TV resolution. Is that it?

But trully, I don't think that with this next gen hardware, we would see much difference in performance from 480i to 720p. I think it's more a question o memory requirements then actual processing power. I could be wrong.

Maybe it's just me, but I really don't care whether I'm playing in high-resolution TV or not, as long as the AA is great. If the rendering is crappy and unrealistic, all that the high resolution does, is enhance the crappiness and the unrealism. If 480i TV's are OK for movies, I don't see why I would need a HDTV. At least not yet. They're too expensive.
 
What's with the built-in camera?

Is mapping your face on created characters or video chat going to be big?

Or just an enticement for people to get XBL, which is probably the only way you can video chat with someone?

Probably didn't cost them much but this could have been an add-on and they could have used that money for other aspects of the hardware.
 
Hm.

Xbox 2 looks like a dud.

I have been noticing all of MS's "It's not about the specs its about the games" or "The next system war wont be battled over hardware but rather quality software" ra-ra-raing. I would like to bring to attention that when Sega realized how underpowered the Saturn was compared to the Playstation, they started saying the EXACT same things MS is now.

And it isn't like the Xbox 2 even has a chance of selling as many units as the PS3, and 9 times out of 10 the unit that sells the most gets the largest amount of game developer support...therefore, PS3 will probably have the better games anyway.
 
Acert93

I hadn't thought about that. I suppose that would help the situation a lot. If devs could have the games run at either 640x480 with lots of AA for PAL TV's or 1280x720 with less AA if you have a PC monitor.
 
ruds_wp said:
Hm.

Xbox 2 looks like a dud.

I have been noticing all of MS's "It's not about the specs its about the games" "The next system war wont be battled over hardware but rather quality software" ra ra raing. I would like to bring to attention that when Sega realized how underpowered the Saturn was compared to the Playstation, they started saying the EXACT same things MS is now

1) Yes, it is about the games and software. If MS is able to release more "killer apps" first with a strong library of games filling all the major genres they could do very well. If they can do that they will not be a dud, not by a long shot.

2) The X2 has 3 PPC chips running at 3.0GHz, 3-6 vector units, and a 500MHz 90nm cutting edge graphics chip from ATi. If that is a 350M transistor GPU with 24 or 32 shader units @ 500MHz is that a dud?

We do not know what will be in the PS3, or how it will be utilized. Will SPEs do vertex shading? Can they do AI or will the PPE have to do AI? How will the nVidia GPU compare to the R500?

And I think most would agree that at this point power is not necessarily the only concern. Look at the top games on each current console--they all can make killer looking games. The question is how are these designs enabling more effecient and cost effective game development. While being X% "more powerful" may help some games, the real issue is getting as many developers as possible to get the best out of your machine.

And until we see final HW specs (and some games) from each of the big 3 I think judging any of them as a dud is premature. But from the sounds of it X2 looks like a very flexible machine. It is different than the PS3 which is a number monster. But until we actually see what developers can do on these machines all bets are off.
 
If those specs are true I feel slightly underwhelmed.

Teasy, I think you will find that most of the initial XBOX 2 crowd in Europe will be HDTV ready and you can expect HD LCD TV prices to come tumbling down XMAS 2005.. with even further reductions by the time XBOX 2 hits the UK in 2006 (at a guestimate).

Anyway having the option is definitely where it is at... 640*480 is sooooo 1990's anyway - I think it is time people moved forward... :p

And if you are considering a HDTV, then consider this, you can currently by a JVC 28" model that does 576P and 1080i (no 720p) for about £350 at EmpireDirect... I have its bigger brother the 32" model and HD is pretty darn tooting amazing.
 
So the game will be lower res in Europe but with higher anti aliasing since the downscalling will have an automatic super sample AA effect? But what will 640x480 with say 8xAA end up looking like compared to 1280x720 4xAA?

:rolleyes: What are you talking about?

All xbo2 games will run at the exact same resolution with exact same amount of AA internally. The tv-out chip will scale according to the TV connection.

Example. (Game runs at 1280x720p internally on Xbox2.) Hooked up via Component,HDMI outputs 720p. Hooked up Composite/Svideo/NON-hd components/RF adapter, you get 480i. Easy Peasy concept Teasy.
 
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