Yeah, but it's not much of a secret that you're more than a little on one side of the fence.
The only thing this ensures is that the PS3 version doesn't look inferior to the 360 version. If that's your goal (and for Sony this would be a huge win) then this is good news, if you're just looking for games to be as good as they can be then you'd want the PS3 version to be brought up to the level of the 360 one, not the reverse.
I mean, Naughty Dog says they're only using 30-40% of the PS3 power, where's the problem?
I agree with you and Eastman.
And to some extend it makes me think of some Joker454's comments about the part of the budget that goes into coding.
PS3 force editor to invest more into coding, ok. 360 also benefit from some of this efforts, ok.
Doesn't say that editor could not spend more money on coding on the 360 IF they want to.
And as a possible buyer of the 360 I'm concerned by this shift especially if editors start to remove/not consider AA to make versions even, etc.