From a gamer to developers, where are..

With all due respect to MGS, there are more than enough threads about the game, can the discussion continue in one of those.
 
Robert.L said:
7 specialist and a entire battalion of genome soldiers heavily armed and well trained wouldn't classify into the small armed band of thugs

It would classify as such since their "battalion" didn't comprise of 300-1000 soldiers plus equipment including transportation and food/medical supplies.

And we'll convenietly ignore the fact that they managed to invade the US with such a force completely unchallenged, because 1,000 troops plus weapons, food, equipment, transportation, etc... Is so easy to sneak into US borders. Especially in Alaska where the only country in range to launch an invasion from is Russia, which certainly wouldn't allow foreign militaries to operate in their territory.

Naturally the US Coast Guard, US Navy, US Air Force, heck, even the FAA wouldn't bother trying to stop them as they first entered US territorial airspace and waters.

Even in the grandest stretches of the imagination a plot like this isn't even remotely possible.

And we are of course ignoring the fact that due to Cold War security concerns the US would NEVER place a nuclear weapons manufacturing facility within range of Soviet Union transport planes and ships, specifically because they wanted to protect such sensitive sites from the possibility of invasion. That's why nukes are made in Colorado and tested in Nevada and New Mexico, not Alaska.


and apparently you haven't played the game because it was explained why the darpa chief along with the armstech president where there and why US didn't bombed the whole facility to kingdom come and send only one agent.

Sure it was explained, but the explaination sucked because it was so unrealistic. B-Movie excuses.
 
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It would classify as such since their "battalion" didn't comprise of 300-1000 soldiers plus equipment including transportation and food/medical supplies.

Actually they did have transportation and food and medical supplies


And we'll convenietly ignore the fact that they managed to invade the US with such a force completely unchallenged, because 1,000 troops plus weapons, food, equipment, transportation, etc... Is so easy to sneak into US borders. Especially in Alaska where the only country in range to launch an invasion from is Russia, which certainly wouldn't allow foreign militaries to operate in their territory.


Invade ? , genome soldiers and foxhound where US soldiers who where sent there to supervise the project but the commander liquid snake had other plans


And we are of course ignoring the fact that due to Cold War security concerns the US would NEVER place a nuclear weapons manufacturing facility within range of Soviet Union transport planes and ships

Shadow Moses wasn’t nuclear weapons manufacturing facility but a nuclear storage disposal site. Which temporarily was used to finish of the rex project


Sure it was explained, but the explaination sucked because it was so unrealistic. B-Movie excuses.

Care to mention this explanation ? Because I’m pretty sure now that you haven’t touched this game
 
london-boy said:
Bolded parts just reek of B-movie. Sorry. (the bolded "snake" is because only a B-movie main character would be called "snake"...)


yeah okay i kind agree with the snake part but genome soldiers sounds more something out of spy thrillers or Sci - Fi
 
Powderkeg I agree with you to a point and while MGS was used as an example this was not my aime. I think story telling should be more woven into the gameplay (yes difficult but I believe can be done). As MGS series was a great game I did not like the breaks for the "Cinema" Story telling it involved. If I can actually walk away from a game and pour a drink then come back and still watch, IMO that is too much.

I believe a skillful developer can do it given enough time and the right tools to do it. But it is true that many players dont give a crap about stories (have a few friends that way :)) and actually bypass them if able. Im just a believer that it is possible to draw a person into the game with story as much as technology when done right. The downside of course is time. Hopefully one day we will see it done and while some games have come close, many developers are still pushing out games for the itchy trigger fingers out there. :)

If we can get off the WWII and generic Sci-Fi stories a developer might just have a chance :) At this stage I dont see it happening anytime soon although a few games do show potential. Guess we will just have to wait and see :)
 
Powderkeg said:
Where should I start?

Let's start with the idea that an American nuclear weapons facility in Alaska could be captured and held hostage by a small armed band of thugs.

And of course there are two extremely high level people that just happen to be at this remote facility in the wilderness, because we all know how often corporate CEO's and heads of military departments like to hang out in remote Alaskan manufacturing plants.

Then, rather than bombing the facility and invaders into oblivion, the US sends in a lone goof to rescue the world. Not a special-ops team, but one lone guy who apparently specializes in hiding in cardboard boxes.

Fortunately for him every security camera in the place pans left and right, leaving big blind spots for him to run through unseen, because we all know government weapons facilities never used fixed cameras.


The whole premise of the game is B-Movie material.

Everything you mentioned (save the cameras, which are a gameplay element) is covered in the story.

The Alaskan nuclear facility was captured by an entire coup de gra, an entire division of the military defected, plus they had Russian support. (not to mention the 6 head guys had super powers or something)

The two CEOs were there because they wanted to witness the test launch and seal a deal with the US government that would save their companies from bankruptcy.
The lone goof that was sent in was sent in was infected with a virus targetted to kill everyone at the facility, thus with the way diseases spread, mass extermination of everyone involved without destroyed the multi trillion dollar facility and its research. Plus, the lone goof had previously done stuff like this before on his own, though the game says he was expected to die and just spread the disease. Anyhow, at the end, the US did decide to bomb the facility into oblivion anyway.

Metal Gear Solid's premise may not have been an oscar winner, but the story telling was definetely above the standard action flick, and contained far more story. Metal Gear Solid 2 was defintely crap though, way too convoluted story (everything we've said is false, THIS is really what's going on! no, THISSSS!) that really bogged down the game because the cinematics interupted the gameplay too much, and generally weren't that good either. The premise of MGS2 was even more way out there than MGS, including the several false premises the game feeds you.

It would classify as such since their "battalion" didn't comprise of 300-1000 soldiers plus equipment including transportation and food/medical supplies.

They did have food and medical supplies. They also had transportation including trucks and tanks.

And we'll convenietly ignore the fact that they managed to invade the US with such a force completely unchallenged, because 1,000 troops plus weapons, food, equipment, transportation, etc... Is so easy to sneak into US borders. Especially in Alaska where the only country in range to launch an invasion from is Russia, which certainly wouldn't allow foreign militaries to operate in their territory.

Did you play the game? The troops were stationed there on guard duty because the material at the facility was so sensitive and they didn't want this to happen.

And we are of course ignoring the fact that due to Cold War security concerns the US would NEVER place a nuclear weapons manufacturing facility within range of Soviet Union transport planes and ships, specifically because they wanted to protect such sensitive sites from the possibility of invasion. That's why nukes are made in Colorado and tested in Nevada and New Mexico, not Alaska.

It wasn't a nuke facility though, though for some reason it did store an awful lot of nukes. It was a facility to produce a new form of tank that could launch nukes undetected, though they definetely had way more nukes on hand than needed. Oh wait, they were just disposed nukes.
 
Oddworld Strangers Wrath had the best story I can think of recently and was told so well.
Shame about Oddworld ,they bring so much to gaming. :cry:
 
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