It's not real when we're talking about a computer game. If someone shows screenshots of a computer game, we know it's not real, so there's no sense in saying it looks real.
Of course because we are already told it's a game so we know it's not real regardless if it looks real or not. What I'm saying is if you showed that picture without the watermark..I think the average person who is not familiar with CG would think it was real unless they go zooming in on areas to find evidence it wasn't real.
Or rather, if we're saying, "wow, that looks real!" over games that look like real photographs, that means 'photorealistic' for lesser looking games doesn't actually mean 'photo realistic' which makes a mockery of the term.
There's no stopping you from saying it looks more/less photoreal. Why not just use the term to mean looks like real?
No, I'm not. I looked at those screenshots and saw a computer game. I then described the features to explain how I know, but I didn't need to go looking to see what to me is extremely obvious. Those trees wouldn't convince anyone, at least anyone with a modicum of perceptive acuity. The billboards, the scenery, the lighting, is all wrong. Like Uncanny Valley for people renders that are convincing but look off, the world in these images is off, on an instinctive level.
When I looked at that picture I didn't even pay attention to the trees or billboards, I just looked at it as a whole and it looked almost real...and could be mistaken for a real photo by people with less exposure to videogames/CG.
Right. When computer games look that good (Forza 7), then we can call them photorealistic.
With enough background blurring and DoF it's almost already there so could be considered photoreal..
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