I thought it was Laguna Seca for a moment, but it is actually the Infineon Raceway!Finally got my XGPS150A working and the laptime is awesome now! speeds are finally accurate which helps are lot when looking at where to improve.
In other news within took down The TT1 club racing record Looking to do time trials next year and hoping to take down the TT3 time next time I'm out. (that's the rabbit I'm chasing) https://www.youtube.com/watch?v=o8xNmOHoYno
Thanks guys! Glad you enjoyed it.
It's amazing what this car do in stock form. It's a 2011 Corvette Z06 with Z07 performance package. I put in a race seat and poly bushings as I went through the rubber bushings quickly.
The tire squealing at 3:50 and 7:05 is inside tire slipping on curbs/kerbs.
As for tire squeal, the more street oriented a tire is, the harder it squeals. Frankly, it's pretty fuckin annoying to hear a tire just screaming at the top of its lungs all the way around a track. I have no idea why anyone would want to hear it especially considering it's never been an indicator of maximum tire limit in my experience. If anything, people back off too early because they correlate tire squeal with lost grip.
Yeah, and losing grip is a lot harder than people seem to realise. My dad and I rented a Boxter S once, and my dad actively tried to make the tire lose grip, but it was basically impossible.
That really depends on how much power to grip ratio the car is setup for. If the car has lots of grip but no power to actually power slide though a corner then you won't lose grip. It also has a lot to do with power delivery from the engine down to the wheels/tires. Cars with loads of power and torque will easily cause the tire to lose grip in corners. Cars without a lot of torque where you have to wind the engine through a wide rpm range have smoother power delivery and hence not easy to lose tire grip.
Still not that many cars are setup so that losing grip is easy. And I also note that regaining grip generally tends to happen much faster in reality, though the latest versions of some games seem to handle this better now.
There are plenty of high powered cars that can lose grip easily if you know how to do it. Of course they're not "setup to lose grip". Watch Chris Harris's EVO channel videos to see what I'm talking about.
I'm not talking binary values here. I'm just saying that car games tend to balance this wrongly, especially the more simmy ones.
I'm not talking binary values here. I'm just saying that car games tend to balance this wrongly, especially the more simmy ones.
Thanks guys! Glad you enjoyed it.
It's amazing what this car do in stock form. It's a 2011 Corvette Z06 with Z07 performance package. I put in a race seat and poly bushings as I went through the rubber bushings quickly.
The tire squealing at 3:50 and 7:05 is inside tire slipping on curbs/kerbs.
As for tire squeal, the more street oriented a tire is, the harder it squeals. Frankly, it's pretty fuckin annoying to hear a tire just screaming at the top of its lungs all the way around a track. I have no idea why anyone would want to hear it especially considering it's never been an indicator of maximum tire limit in my experience. If anything, people back off too early because they correlate tire squeal with lost grip.
Nice video indeed, Robert! You need a GoPro to film your track time!
PS: How accurate is Harry's laptimer? I only just used it once on my last track day and am still trying to figure out how accurate this thing is... I guess it's mobile phone dependant?