First Person Shooters on consoles

If I'm playing an online game, I want the thing that separates my performance from that of my competitors / team mates to be my ability at the game. Not hardware specs, and not haxx. Even in none competetive games or areas of games (e.g. chat lobbies or trading rooms) the ability of hacks to ruins an experience simply can't be ignored.

Decisions about which peripherals to allow for games has to be a trade off between user choice and game balance, but I think the massive imbalance for FPS between mouse + keyboard and pad can't be ignored, or left unaddressed for online console games.

The alternative to Xbox Live being "caged" isn't really an alternative at all. The way that games like Ultima Online have such tight controll over user accounts, and frequent fixes against cheating, are evidence of protecting the service in a similar way. And if you aren't happy to play on public servers on PC games, to an extent you're putting yourself in a self made cage to acheive the same goal.

The fact that all online capable Xbox games have to go through Xbox Live is another issue however, IMO.
 
function said:
The fact that all online capable Xbox games have to go through Xbox Live is another issue however, IMO.

Not entirely true, since you can use XBConnect or GSTunnel for system link games.
 
theafu said:
Yeah but I hate voice among other things that happen with xbl so console gaming in ms eyes in not my play schedule. Online gaming isn't half as a bad as long as you know what your doing and stay away from public servers for most games.

You hate voice? It's a must for any team based fps.


Grall:

In my game (UT2003 Instagib) the fps is a major factor among other things (like ping, which even more important). Currently I have to play at 800x600 all details at low or lowest to get acceptable fps in a 10 player match.

I haven't really encountered any cheaters in UT2003 so far. Rarely at public servers there are some bugexploiters (bugs in maps). Of course this isn't a popular game like CS and BF1942. I'd say the average age of players is somewhat higher than of those aforementioned games.
 
theafu said:
Yeah but I hate voice among other things that happen with xbl so console gaming in ms eyes in not my play schedule. Online gaming isn't half as a bad as long as you know what your doing and stay away from public servers for most games.

You hate voice?

You know, there IS a mute button...
 
Riddlewire said:
function said:
The fact that all online capable Xbox games have to go through Xbox Live is another issue however, IMO.

Not entirely true, since you can use XBConnect or GSTunnel for system link games.

Nice though these services are, I don't think it changes the nature of the games themselves. It's great that you can use an extra layer of hardware and software to create a virtual lan to play linkup games over, but I still don't think this means the developers have made an online (meaning internet) capable game.

As well as the extra hardware and software required, the complication, lack of integration and limitations of these services mean I can't see them ever offering a realistic alternative to Xbox Live for developers and publishers wishing to make online games. Plus I doubt Microsoft would allow anyone to try and sneak round them like this.
 
Tagrineth

As a beta tester for 1.6 for cs there isn't a mute function among other things. In general I hate voice on public play because I just want to play. Though for cs and dod league play I understand the use and simply go with what is needed. I just have bad experiences with voice in general so I hate it for anything regardless of wether or not I've played it before.
 
Do you believe FPS genre is replacing any traditional genre on gaming consoles that have been big but have now taken a step back. I think FPS genre is sort of taking the place of the fighting games. We're not seeing a multitude of fighting games like we did when Saturn and PSX were around.

There have been alot of FPS lately, but I don't think it has risen above the norm yet. There were alot of FPS as well for PS1, if you didn't notice.

You haven't seen alot of fighting games, because Capcom and SNK both sort of stop milking their franchises. Between this two companies, there must be around 50 fighting games, probably more, released during that era. They sort of joined forces now, so you only get Capcom Vs SNK every year or so. I think the arcade getting SNK Vs Capcom this year, using the old Neo Geo hardware.
 
V3 said:
They sort of joined forces now, so you only get Capcom Vs SNK every year or so.


thank god...
i mean the street fighter series got a bit ridiculour after a while...... not as in quality, but i mean how many street fighter games are there????
i stopped playing it after super street fighter 2
i was trying to name all of them, there's a lot of them....

street fighter
street fighter 2
street fighter 2' (special edition)
super street fighter 2
street fighter 2ex
street fighter alpha
street fighter alpha 2 (i think??)
street fighter 3
xmen vs street fighter
all the capcom vs marvel series
all the capcom vs snk series

there are many more, but i cant remember which ones...

all i want is for them to start using hi resolution graphics, like Guilty Gear X
 
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