http://www.gamesindustry.biz/content_page.php?aid=9865
Gives credence, IMO, to the touch-screen controller for different button configs, and the idea that Revolution will be quite a bit less powerful than the competitors if it's to be cheaper and if by 'fluff' Reggie's talking eye-candy. It's not like extraneous connectors and such 'fluff' are going to contrubute a lot to cost, so he must be talking about the expensive CPU's and GPUs adding little gaming, a point Nintendo have raised before.Regarding the controller itself, Fils-Aime expanded on some of Nintendo president Satoru Iwata's hints about the design from his E3 presentation. "If you just think about it, we're going to have the ability through wireless internet to download all your great games from NES, SNES, N64," he said.
"Think about it - each of those controllers are different. How are you gonna play? That captured some of the imagination of what our controller needs to be able to do, and certainly as you get into the meat of that type of innovation with the developers, their eyes truly light up because they start to imagine what's possible with that kind of configuration, which is vastly different than a sheer horsepower kind of game."
Speaking more generally about the Revolution console, Fils-Aime also confirmed widespread speculation that the console will be launched at a significantly lower price point than its next-generation competitors, the Xbox 360 and PlayStation 3.
"We have to assume that from a pricing standpoint, we will be substantially lower than the competition," he said, going on to say that this would be because the Revolution won't have "all of that added fluff that a gamer, frankly, doesn't [want] - it's not core to gaming."