nelg said:The limitation that you are wondering about, are you referring to computing both branches or the other unspecified one?Tridam said:It has been said that when all pixels of a given quad don't take the same branch than both branches are computed for these pixels. Does that mean that only the required branch is computed in the other case ? My results say NO. They show another limitation. However I'm still wondering if it is an hardware limitation or a limitation coming from the current drivers.
The limitation I'm talking about is the size of the batch of quads.