i'm looking for examples that aren't heavy on shaders and modern specular effects. i can name a few games, though none of them have true unified systems (if any games do), and they aren't quite perfect examples. but they're close to what i'm looking for:
splinter cell/pandora tomorrow
battlefield 2/2142
graw
mgs4
crysis is a good reference in some ways, of course, but i'd prefer if it were tweaked. if anyone has suggestions, i want to hear them. examples from outside gaming are welcome
splinter cell/pandora tomorrow
battlefield 2/2142
graw
mgs4
crysis is a good reference in some ways, of course, but i'd prefer if it were tweaked. if anyone has suggestions, i want to hear them. examples from outside gaming are welcome