I know this kind of crosses the line with a thread i was looking at in the console chat section so let me know if i should repost it there
I was reading how the Xbox 2 GPU "could possibly have" 10MB of Embedded Memory (not sure on the PS3). I have read some of the benefits this achieves but wondered why there isnt more extensive use of it in the PC GPU area? (Im not including the workstation portion of cards as I know nothing about them) Is the cost just too prohibative? Die size? Heat?
Does anyone feel that this will be a focus in the next generation of PC GPU's or in the very near future? If not what other alternatives might be in the "pipeline"?
I was reading how the Xbox 2 GPU "could possibly have" 10MB of Embedded Memory (not sure on the PS3). I have read some of the benefits this achieves but wondered why there isnt more extensive use of it in the PC GPU area? (Im not including the workstation portion of cards as I know nothing about them) Is the cost just too prohibative? Die size? Heat?
Does anyone feel that this will be a focus in the next generation of PC GPU's or in the very near future? If not what other alternatives might be in the "pipeline"?