Silent_Buddha
Legend
Something I've noticed that makes me so impressed with the design of the game.
Unlike some other games (and even movies) when the bosses are revealed, there isn't that juvenile ROAR LOOK AT ME, I'M AN ANGRY BADASS. Instead, it's a more mature and realistic portrayal where the boss might say a few words, might not say anything, and sometimes there's just a sigh like, "Man, I'm so tired and don't want to do this, but I have no choice so I have to kill you now." And then there are bosses that have no introduction and are just immediately trying to smash your face into the ground.
It makes it all feel more adult than the majority of games and movies nowadays that have bosses/antagonists/bad guys always screaming about how angry and badass they are. In Elden Ring, they don't have to do that. Just their design, animation and presence is badass enough.
Regards,
SB
Unlike some other games (and even movies) when the bosses are revealed, there isn't that juvenile ROAR LOOK AT ME, I'M AN ANGRY BADASS. Instead, it's a more mature and realistic portrayal where the boss might say a few words, might not say anything, and sometimes there's just a sigh like, "Man, I'm so tired and don't want to do this, but I have no choice so I have to kill you now." And then there are bosses that have no introduction and are just immediately trying to smash your face into the ground.
It makes it all feel more adult than the majority of games and movies nowadays that have bosses/antagonists/bad guys always screaming about how angry and badass they are. In Elden Ring, they don't have to do that. Just their design, animation and presence is badass enough.
Regards,
SB