resistence will be out in a months timeBig open battlegrounds with a ton of action + killer explosions = droool
resistence will be out in a months timeBig open battlegrounds with a ton of action + killer explosions = droool
resistence will be out in a months time
Halo 2 was essentially no improvement on Halo 1's graphics at all. I was prettty disappointed in bungie for that.
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I disagree with you friend
Halo2 uses normal mapping, the difference was huge for my eyes
Are you sure that the pic on the right isnt from the PC version with minimum graphics setup?
I never remembered Halo1 looking like that.
I'd choose Halo 1 graphics over Black graphics anyday. Maybe Black is an example of very bad PS2 2006 graphics. The game had very sharp wall and ground textures, complete lack of AF destroyed effect though. I remember that I was really disappointed that Halo 2 didn't have the same grass texture.H1 looks as a bad ps2 games in the 2006, but take a look to what was the games for ps2 in the 2001
I wouldn't say that. Microsoftr has way better marketing than Midway and Gears of War probably will sell MUCH better than UT2k7. Of course Epic have huge incomes anyway from licensing UE3 to other developers.a lot of people/money/time are in the Halo3 project (it's too importat for MS), gow is one of the many games in development for a lot of platform for EPiC, it's a secondary game for them)
The game had very sharp wall and ground textures, complete lack of AF destroyed effect though. I remember that I was really disappointed that Halo 2 didn't have the same grass texture.
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So now GOW is a....secondary title for Epic???LoL.....
Anyway i will ask again:How can Halo3 with huge battlegrounds and a ton of enemies/foes on screen(and i mean trully a lot of activity on screen unlike some other sci-fi fps) have graphics as detailed as GOW??Is this even possible for the console,no matter how much money MS thorws on Halo3 development??
so... this... is....yes....
they are developing Unreal T2007 for pc?
yes.........
they are doing the same for ps3?
oh... seems so.....
they are putting a LOT of efford to make the UE3 available for ps3 developers in the next year (2007)?
Oh, wait... yes...
while you are you lolling, do you think that this 3 major projects for the 2007 will start after gow is completed or at the same time gow was in development?
try to see how much developers are working on GOW, even Cliffy B. was surprised for what they are doing with a mid-little developer groups dedicated to the project.
maybe you are talking of Halo Wars, I'm talking of Halo3
gow is FAR to use the hardware of the 360, it uses a middleware multiplatfom engine and don't uses special functions of the console, if you would like to believe that this is the best that can be done, you are easly wrong
will come titles that will put gow in the dust, take this for sure
That partcular screen is from May 2001.
Since you like quoting CliffyB he has said that GoW is the most important game ever for epic.WTF does porting an ENGINE to the ps3 has to do with how important GOW is??so... this... is....yes....
they are developing Unreal T2007 for pc?
yes.........
they are doing the same for ps3?
oh... seems so.....
they are putting a LOT of efford to make the UE3 available for ps3 developers in the next year (2007)?
Oh, wait... yes...
while you are you lolling, do you think that this 3 major projects for the 2007 will start after gow is completed or at the same time gow was in development?
try to see how much developers are working on GOW, even Cliffy B. was surprised for what they are doing with a mid-little developer groups dedicated to the project.
maybe you are talking of Halo Wars, I'm talking of Halo3
gow is FAR to use the hardware of the 360, it uses a middleware multiplatfom engine and don't uses special functions of the console, if you would like to believe that this is the best that can be done, you are easly wrong
will come titles that will put gow in the dust, take this for sure