Part of the problem that the 'good' global illumination models aren't practical for realtime use on PC's - and more fundamentally, a 'complete' lighting solution still hasn't been found even for the very top end (as far as I know).
There will definitely be more place for pro lighting guys, but at the moment their toolbox largely has ultra-bright floods and a complete light wash, and nothing much else. That toolbox needs to get bigger (and will).
There will definitely be more place for pro lighting guys, but at the moment their toolbox largely has ultra-bright floods and a complete light wash, and nothing much else. That toolbox needs to get bigger (and will).