1-hit kill FPS games are the devil as far as I'm concerned. This started - AFAIK - with the Unreal Tournament series; not sure which one of them, but by UT3, there were plenty ways for you to get 1shot without getting a scoped sniper round through the head. TF2 is largely a game where every class 1shots - well except for the medic.
I stopped caring about shooters after this. It got too tedious getting offed in a single hit by scummy aimbotters. Yes, not only does 1-hit kills make for arbitrary and anti-tactical gameplay in favor of zerging and hoping for lucky kills, it also promotes rampant cheating. If you always hit and your hits always kill, you become very powerful.
...Lovely!
I stopped caring about shooters after this. It got too tedious getting offed in a single hit by scummy aimbotters. Yes, not only does 1-hit kills make for arbitrary and anti-tactical gameplay in favor of zerging and hoping for lucky kills, it also promotes rampant cheating. If you always hit and your hits always kill, you become very powerful.
...Lovely!