Joe DeFuria said:egore said:Consoles are going to dictate the development of future games which is why SM3.0 is more important than SM2.0 or even SM4.0.
In PC land there are a zillion installed parts supporting SM2.0. That will influence PC shader support.
Although we know that much in SM3.0 is possible in SM2.0 do you think devs will put as much effort into the SM2.0 fallbacks? How did it work with SM2.0 and PS1.3/4 ?