TheWretched
Regular
For all it's worth, I think DX12 will be really good for PC gaming. With my Phenom II X4 945 I've been single thread bottlenecked since... I bought it^^ Not all games, mind you, but a lot. And there were a lot of weird cases as well, like Assassin's Creed 2 or Brotherhood, were neither CPU core was fully loaded, the GPU wasn't, yet the game ran between 30 and 50 Hz all the time, depending on where I was (I guess it's similar to how Unity ran on consoles, where performance could tank any second, for no particular obvious reason).
But I still have a hard time actually believing it'll bring a lot to consoles, unless MS "ported" a lot of the performance hindrances from older DX versions to their console for the older SDKs and now relieves them of this pain. And seemingly Sony did the same with PS4, as performance is more or less comparable to 12 vs 18 CUs.
I mean, sure we'll see improvements on X1. It's still young. Same goes for PS4. But is that down to DX12 or just regular improvements to the SDK? Not that it really matters...
One thing's for sure, DX12 will be great for PC gaming! As well as glNext!
But I still have a hard time actually believing it'll bring a lot to consoles, unless MS "ported" a lot of the performance hindrances from older DX versions to their console for the older SDKs and now relieves them of this pain. And seemingly Sony did the same with PS4, as performance is more or less comparable to 12 vs 18 CUs.
I mean, sure we'll see improvements on X1. It's still young. Same goes for PS4. But is that down to DX12 or just regular improvements to the SDK? Not that it really matters...
One thing's for sure, DX12 will be great for PC gaming! As well as glNext!