Diablo III - It's official

You can purchase components of the full account however you want. A lot of MMOs are going that way. Want more inventory space? Pay for that only. Want more character slots? Pay for that as well. Or just get a full subscription and access to everything. I believe there's also some dungeons and expansion content that you don't have access to either.

http://www.lotro.com/free.php? (click on the details link)
 
It's the same shit as in any online game, if your connection goes down you can't play, that's self-evident. What's there to rage over here? *shrug*

Making the game online-only has pros and cons. I don't really care about the cons, almost all people have persistent internet connections these days nearly anywhere they go. Cellphone tethering bridges one of the last gaps.

If you're somewhere where you have no internet connection, just play something else. Torchlight 2, for example. :D
 
It's the same shit as in any online game, if your connection goes down you can't play, that's self-evident. What's there to rage over here? *shrug*

Making the game online-only has pros and cons. I don't really care about the cons, almost all people have persistent internet connections these days nearly anywhere they go. Cellphone tethering bridges one of the last gaps.

If you're somewhere where you have no internet connection, just play something else. Torchlight 2, for example. :D

Did you actually read the article?
 
The game is not an MMO. All you do is play coop with your friends. So I don't see the huge issue with having players exploit glitches to improve their characters. If someone is cheating, don't play with them.

My brother and I play a lot of Titan quest. I can take my character around solo when he's not around and he joins me when he can. It works fine and there is no insane always online requirement + I can pause the game lol.
 
Yeah, of course I did read it. What of it? You mean reading it would automatically make me turn around per default to your viewpoint? :p

Disconnecting and having to slog through already cleared areas happened in Diablo 2 also on battle.net. It happened offline too if the game client crashed. It's annoying, but nothing new, particularly to any seasoned D2 player (those realms were often anything BUT stable.)

The only real NEW annoyance in D3 compared to D2 is you now can't play offline, and we've been over that bit already repeatedly, I don't see the point of repeating the experience again.

Like I said, forced online has pros and cons, to me the pros outweigh the cons.
 
Disconnecting and having to slog through already cleared areas happened in Diablo 2 also on battle.net. It happened offline too if the game client crashed.
I'm pretty sure once you closed D2 single-player you got teleported to town and had to re-kill everything again.
 

Correct.

Plus, well, you know, you didn't get logged out of a fucking single player game.

Honestly, the SP mode just seems tacked on. The MP mode is the main game, and they were just too cowardly to make it an MP only game. If it had been exclusively MP, I'd be fine. Really, I would. But this bald faced lying is just... ugh.
 
Damn, not even a fake invite taking me to some phishing scam?
 
Damn, not even a fake invite taking me to some phishing scam?

Holy shit. I thought I was the only person who thought this exact same thing.

It's definitely a sign.











....That we're not getting invited.
 
That's crap! It's someting I despise in Sacred2 for example, I happen to die after tenth of hours invested in my doll due to external elements and how I could not pause the game...

Stupid...
I'm fairly certain in D3 you won't loose any progress as it'll probably be saved on server-side anyway.
 
I'm fairly certain in D3 you won't loose any progress as it'll probably be saved on server-side anyway.

You'll lose progress unless you just happened to DC at a waypoint, but the most you're likely to lose is 15 minutes or something, not really sure how far apart the way points are placed.
 
You didn't lose progress in D2 when disconnecting unless the realm itself crashed, I seriously doubt D3 will lose character progress just because the user disconnected. Especially since Blizzard has many many years of experience operating these kind of game servers by now.

You'd likely have to re-clear mobs from the level, but that's nothing new.
 
Is this true ?

I'll admit it. My first ever hands-on time with any Diablo game occurred just 24 hours ago, when my inexperienced Demon Hunter took his first fumbling steps into the Diablo III beta's dark and ominous dungeons. It took just three hours before I'd hacked and slashed my way to the main storyline's satisfying conclusion
 
Well it's only up to level 13 and the first boss in Act I. The first 13 levels in D2 didn't exactly take long either.
 
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