I was wondering what are some of the most extremely bizzare, insane, and/or funny things you've experienced while making a game.
Things like
an artist totally screwing up and having to re-do his work
progammers failing to communicate with each other and doing the wrong stuff
stuff in general going haywire
a producing demanding something and everyone misunderstands what he meant
Also I'm curious what Democoders most extreme experience or story heard related to coding/product screw up.
Things like
an artist totally screwing up and having to re-do his work
progammers failing to communicate with each other and doing the wrong stuff
stuff in general going haywire
a producing demanding something and everyone misunderstands what he meant
Also I'm curious what Democoders most extreme experience or story heard related to coding/product screw up.