Destiny [PS3,X360,PS4,XO]

Discussion in 'Console Gaming' started by kagemaru, May 22, 2012.

  1. orangpelupa

    orangpelupa Elite Bug Hunter
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    Man.. I didn't pass the thesis exam and now need to have a 'repair' session to resubmit. Hopefully I'll still be able to have coop session with you guys.

    There's also problem with the game store that I pre order destiny ps4 white...

    Man....
     
  2. -tkf-

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    Yes i am concerned about the content, i do worry that whatever Bungie puts into the game will get chewed up pretty fast by the hunger of exploring. But i think that is how games like these work, the more fun, the faster the chew. When i started on WOW it took months to hit 60, i expect Destiny to take some time before i am out lvl'd and until i hit that lvl i am sure that some content will be locked. So there will be some grind involved, but it should all be fun.

    If the beta was 50% then i am disapointed, i would set the beta at 10% tops, more like 5%, simply based on the very limited content that actually required Co-op.
     
  3. RenegadeRocks

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    People are crazy ! Some of the comments here are plain weird.

    1 planet out of 4 =50-70% of total ?!?! WtF kind of math is that !?!!!

    And with, they can keep adding new missions, strikes and raids all along. In fact, they have said Destiny will be updated everyday.
    Ppl are looking for holes and finding none. Gnawing at walls.

    We are gamers, someone is serving us a fun game....just play and have fun ! A cod with a 4 hour campaign and MP is a enough content while

    4 such campaigns+ separate strike missions on each planet+MP+Raids+open level co-op+Hidden missions+Legendary loot+Gear to find+more missions via updates is not enough !?!!!!


    These Romans are crazy :tap! Tap! Tap ! :yep2:
     
  4. DSoup

    DSoup meh
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    So you're assuming the other planets will be bigger than the spherical worlds of Ratchet and Clank? :runaway:

    Sent from my iPhone using Forum Runner.
     
  5. DrJay24

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    You think Bungie spent the last four years making an MMO like game that will take 2-3 hours to complete? I think you are emotionally invested in this, take a step back and stop with the FUD.
     
  6. AzBat

    AzBat Agent of the Bat
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    My initial guess was that those who didn't like it were just playing single player or just playing multiplayer. I think Destiny is more targeted at those wanting a co-op campaign experience. I think it excels at that & it's why I'm buying it.

    I will agree that having to go to orbrit to travel to the different maps seems unnecessary. Considering I hadn't that many games like the beta I didn't much preference. But now that I've played Borderlands I can see how I would prefer that model more.

    I have similar feelings about the mouse cursor too, but neither of those issues are so bad that I won't buy & play the game. I think the little things will have been worked on by the time it releases or get better as the game progresses.

    Tommy McClain
     
  7. orangpelupa

    orangpelupa Elite Bug Hunter
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    The impression I get is that they still use pc interface in beta but will release with console interface. Because they already understand console interface from halo games. It's weird if they suddenly can't design console interface
     
  8. AzBat

    AzBat Agent of the Bat
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    The respawning enemies on Destiny did get annoying. And I'm finding just as bad, if not more, on my play through of Borderlands. I didn't start playing Borderlands until after the Destiny Beta though. I'll agree that you should be able to clear a level & it be cleared forever. That was one thing that I had to come to grips with on Borderlands. I wished the respawning was more subtle, but with most open-world/sandbox games you have to get used to it. Not sure why, but I didn't mind it so much on Red Dead Redemption. However on Dead Island it was tiresome too. Hopefully Destiny found a balance.

    If Destiny didn't have co-op campaign I would have never bought it. There's no central hero or hero story to get excited about. So I'd rather have a Halo game for that instead.

    I figure once Bungie decided to go the non-hero focus of the story this was the only game design that fit their goals. Which is interesting since I think they still could have had a central character built around co-op open-world/sandbox game. Red Dead Redemption pulled it off, but Bungie decided to go the same route that most other FPS open-world/sandbox did. Hopefully 343 can pull it off with Halo 5. If not maybe the next Red Dead will.

    Tommy McClain
     
  9. AzBat

    AzBat Agent of the Bat
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    Personally I'm not worried about the content. I think some where expecting the other planets to be playable right out of the game, but it looks like Mercury is still in the cards, but maybe only for Crucible maps. Locations(moons, etc) outside of Mars are probably being withheld for right now. But I think they will open up as the game progresses. Remember this game will last 2 years before they continue on to a sequel. During that time multiple DLC packs will be released to give more life. This is a marathon not a sprint.

    Tommy McClain
     
  10. HTupolev

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    It's not a PC interface. It was designed with the consoles in mind, and despite initial concerns, a lot of people were pleasantly surprised while using it.

    This thread has excellent discussion about the cursor. This post is pretty cool. Note that agdtinman shows up a few times in the thread, he's a UI artist at Bungie.
     
  11. Cornsnake

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    I cancelled my preorder. Didn't Bungie say they spend 500 million on the franchise, have 500 people working on it, and have been working on it for the last 7 years? I can't see any of that of in the beta or anything they have shown of Destiny. Old Russia was low on content, and if that was 1 of only 4 planets then Destiny is a small game. Not something I would spend 60 Euro on. Not when I can get a bigger game with frequent updates for free.
     
  12. eastmen

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    The problem is how similar the zones are. We played quite a bit of old Russia and its all the same . So if we do get 3 or 4 planets if all of the zones in each planet are extremely similar then its just a waste.
     
  13. dobwal

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    Count me as a third.

    I wasn't fond of the static respawns. Going from level 1 to 8 didn't seem like a journey through 40% of the level cap. Did the game have a damage counter, because I didn't feel a strong connection between my stats and what I was doing in the game? Because of that lack of connection, looting or leveling felt more tacked on then an integral part of the game.

    That and I messed around and downloaded D3 (first D game for me), which kind of scratched the itch that Destiny seems to target.
     
  14. DSoup

    DSoup meh
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    On this point, don't expect linear level progression, it's generally approximating a logarithmic scaling. I.e. level 1 takes 5 mins, level 2 takes 10 mins, level 3 takes 20 mins and so on.

    In most RPGs and MMOs then you fly through the early levels, picking up skills and talents then after a while it begins to slow down as enemies become more of a challenge, fights become longer and tactics become more important.
     
  15. Shifty Geezer

    Shifty Geezer uber-Troll!
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    Did they? If so, I didn't see any of that either. I expect that'd be a couple of completely scrapped ideas. It'd also be a crazy investment for a one-sale game rather than a subscription based title. Effectively even if one of the best selling games ever, it'd make very little profit.

    Google - no, they didn't ;)
     
  16. DieH@rd

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    That $500m has grown into such a myth. :D Kotick mentioned that when he described Activision's investment into Destiny franchise. According to that leaked contract from IWvsActi case, Bungie signed for 3 big games and 3 expansions in between, around 10 years of work. Plans change, but still, Bungie has a lot of work in front of them and Acti is committed to fund those efforts.
     
  17. Laa-Yosh

    Laa-Yosh I can has custom title?
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  18. eastmen

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    Its funny , I voice my concerns and everyone says I'm the only one and imply that I never played it. Then out of the woodwork comes everyone that did play and felt that the game was lacking.


    Playing the same maps over and over again in old Russia left a feeling of dread that all of the boards would be like old Russia. There is no variation in Old Russia on Planet Earth which is the most diverse of the planets in the solar system. So I belive we will get a lot of similar looking maps on the other planets .
     
  19. djskribbles

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    Yes, everyone hated it. /s

    I can count the people who have played it and didn't care for it in this thread on one hand.

    We'll see how many people hate it when sales figures and reviews get released.

    You seem to have an agenda to shit on this game every chance you get, when you clearly wanted to hate this game from the beginning. Do I even remember you saying that weren't going to post in this thread anymore and that you were done with this game? Or something along those lines anyway.
     
    #859 djskribbles, Sep 5, 2014
    Last edited by a moderator: Sep 5, 2014
  20. Scott_Arm

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    I'm fully expecting it to be the top seller of the year, by a significant margin.
     
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