Watching the stream, nothing much youtubers hadn't already gleaned from preview videos YET.
-One nice newish thing is how the boost works, I was wondering. It's a consumable you get called spark of light, so I will indeed be able to boost a Titan to level 25 in TTK, save it or whatever.
- new Ghost perk is for example "helps you find spirit bloom". Great, too bad planetary mats are pointless now that you can buy it.
-The collection vendor he said is for emblems, shaders, and ships, and "so on", to which deej smirked, so maybe they aren't revealing collections for weapons yet but hinting they are coming. Also, seem some youtubers speculate you would have to buy stuff in your collection for marks or glimmer (so even if you found shader x before you would have to buy it for ten marks or something from your collection once you dismantled), but it seems no you can just have them back for free out of your collection, no purchase required.
-Guy said something about for shaders, if you get a shader it will be "taken out of your loot stream", so you wont get it again, so eventually you WILL get the shader you're chasing (this seemed in the context of faction reward packages). I wonder if this "no duplicates in your loot stream" thing could apply to other areas?
-Lord Shaxxx now has has 5 weekly crucible bounties, complete all 5 in a week and you get a "nightfall level" reward, wanted PVP players to have more reward avenues.
-The Ghosts also have glimmer buffs. Including PVP. So like, a Ghost with perk "get more glimmer when killing Titans in Crucible". (I'm sure this type of thing also in PVE).
-Whoa, no weekly limit on the new legendary marks (replaces crucible and vanguard marks). You can only hold 200, but you could then spend them and earn more. That's huge news. I think maybe making the game too easy again...
-Legendary gear will produce marks when you shard them...I forsee legendary marks quickly becoming useless then, vanguard marks already are...you will have tons o marks and nothing compelling to buy with them.
-Faction levels carry over, so if you're level 3 New Monarchy you will be level 3 in TTK. NIce, I guess expected but yeah.
-They keep dancing around vault space questions, making it clear they will address it later in the stream, seems big changes to vault coming though.
-Exotic blueprints, keep track of your exotics, guess in case you dismantle any, you go to blueprints and get it back. Also you can I guess get one for each char? So get that exotic once, is effectively getting it for all characters? Another big change.
-If I understand it right, SOME year 1 exotics will carry over to year 2, but not all? So maybe Suros Regime is in year 2 but not Hard Light, or whatever? Not sure.
-You can buy year 2 versions of exotics for looks like 125 marks from blueprints. "Only some exotics coming forward". So basically you could go buy -upgraded-year 2 Suros from blueprints. But not all exotics will have an updated year 2 version. Also tweaked, Suros Regime is bit different now to follow the other new Suros weapons. And now it's black
-Attack values are actually decreased, and normalized across armor and weapons. So like helmet will max at 300 (not sure the exact number, but it's lower), chest piece same, gun same. But they will hit harder obviously it's just a numerical change.
-Can buy legendary engrams from the cryptarch for 125 marks. May even decrypt to an exotic.
-forgot from earlier but Armor has new elemental based defense perks. Such as, take less damage from solar weapons.
-As known, Gunsmith can now be used to "order" legendary guns if you have high enough gunsmith rank (earned by killing stuff with gunsmith weapons), which will be delivered every wednesday on "armsday".
-You can dismantle a more powerful weapon to upgrade another weapon by "imbuing it". Described as "fueling" with the old guns. Sort of "sacrifice" a gun to make another gun more powerful in attack value. But this ONLY works for year 2 guns. So it's not ascension. Not sure I fully understand this one yet.
-Vault space...doubled for weapons, more than doubled for armor (72 slots each I think). Yay! Wasn't expecting anything beyond the presumed collection vendors...
Anyways most of that stuff had already been figured out, but more fleshed out now and more vault space was a unknown biggie.