Hey,
Recently, i've been researching various shadowing techniques. Some of which claim to produce results in interactive or real-time frame rates. However, when you view the stats about these rates there seems to be considerable overlap and confusion between was is considered interactive and real-time.
Does any know of themselves or can link sources listing guides/material covering definitions of interactive and real-time frame rates?
Recently, i've been researching various shadowing techniques. Some of which claim to produce results in interactive or real-time frame rates. However, when you view the stats about these rates there seems to be considerable overlap and confusion between was is considered interactive and real-time.
Does any know of themselves or can link sources listing guides/material covering definitions of interactive and real-time frame rates?