Death Stranding (DC) [XBSX|S, PS4, PS5, PC]

It was a PS360 game. It's arguably more impressive as an end of gen title, even if it wasn't 60 FPS.
I have played on PS3 and PS4. PS3 was about 600p at around 20-25 fps, PS4 1080p at locked 60fps.

Those were 2 very different experiences. PS4 was next gen compared to PS3. And anyways technically no games topped it yet.
 
Interesting.
So the in house engine will see it's way through PC even though it was Sony's property and it was in the original plan.
 
Interesting.
So the in house engine will see it's way through PC even though it was Sony's property and it was in the original plan.

Not sure they care so long as they have a Kojima CONSOLE EXCLUSIVE!

Sony has a history with engines. Codemaster's multiplatform Ego engine is Phryengine derived (not sure where that cropped up recently. Maybe it was mentioned on the Dirt switch DF video)
 
Yes I think Sony was aware of a PC version since 2015 when they sign Kojima ;) They did not want to talk about it. The announcement is not surprising just the timing.

But still, it's not a confirmation guerilla games was aware of DS making it to pc, it might be, or they had another reason for naming Vulkan :)
 
But still, it's not a confirmation guerilla games was aware of DS making it to pc, it might be, or they had another reason for naming Vulkan :)

It is the Guerrilla Games engine and they probably help Kojima to make the engine working on PC. They know since a long time the game will be on PC.
 
It is the Guerrilla Games engine and they probably help Kojima to make the engine working on PC. They know since a long time the game will be on PC.

Could be, probably your right but it's not a confirmation though. Maybe it was a consideration, or a thought. Besides, it's another studio that's going to do the porting?
Who knows what more games are being ported without we know anything about it.
 
Could be, probably your right but it's not a confirmation though. Maybe it was a consideration, or a thought. Besides, it's another studio that's going to do the porting?
Who knows what more games are being ported without we know anything about it.

No Kojima productions port the game with help of Guerrilla Games. This is not the first time the engine work on PC when Sony was doing some games on PSP and PS Vita the game engine was working on PC too using Open GL.

Kojima Productions is not first-party and he wanted only to give console exclusivity to Sony. Out of the announcement timing I think Sony is happy.

Sony said some multiplayer games or game with different business model like F2P will maybe be mutliplatform or maybe Dreams at long term when it made sense.
 
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So what's 505 games going to do then? Good to see Sony opening up more for other platforms with their exclusives btw, thumps up.
 
So 505 games are also the ones that gave Control exclusivity to Epic, which I'm sure would be very willing to give up a lot of $$ for Death Stranding exclusivity as well.
 
So what's 505 games going to do then? Good to see Sony opening up more for other platforms with their exclusives btw, thumps up.

Publish and market the game on PC. This is not the first console-exclusive PS4 game of a third party on PC. Everybody Gone to the rapture was the same case for example. They wanted a Kojima console exclusive PS4 game. I don't think they are very happy with the announcement timing if the reviews are divisive or the sales not so good, I doubt Sony will do a game with him again.


He is not first-party if it was the case, his game would not be released on PC like Cory Barlog tells he is not Kojima.
 
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Ah ok, but great to see more and more sony exclusives make it to pc, this gen shows improvements in that regard more so then other gens. GoW and others could make it in future titles, who knows.
 
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It only makes sense if those games on PC would net Sony more money than not. As platform exclusives effectively define PlayStation, having them on PC too undermines a lot of the PS console value. Hence it's not something you'd choose to do. Death Stranding is third-party so that's up to Kojima. It is worse value for him to make it platform exclusive than cross-platform as he'd sell many less copies, so no wonder it's cross-platform. Almost certainly up front when negotiating, he said he wanted it on PC and if Sony wouldn't let him, he'd just go third-party or something. So Sony agreed as being console exclusive is better for PS than being available on XB1 also.

For MS, console exclusivity is immaterial as they make money through Windows and store and whatnot. They'll happily give up the console space if every console owner ends up gaming on PC and using their services. So for them, it's about Live exclusivity, not Xbox.

The only likelihood of Sony first-party games appearing on PC is if they are real money makers, like massive multiplayer games, where the revenue from having a huge install base outweighs the losses of promoting the PS platform. Don't expect any Sony AAA single-player titles to come to PC as that's taking away people's reason to own and game on PS and losing all those license fees and network sales. Makes zero economic sense to the console business model which is founded on license fees and recurring service fees.
 
True, understand that devs rather have the freedom to publish on what platforms they want. But Sony needs it yes to keep people on their platform. It's the same for me basically i have a PS4 just for it's exclusives.
 
You would at least think that since Sony helped him greatly with the creation of the game by sharing their game engine and co-developing it further with Kojima productions, they might have at least threw some extra cash for the game development and target a deal for complete exclusivity to pull a "Metal Gear Solid" for the PS4.
 
You would at least think that since Sony helped him greatly with the creation of the game by sharing their game engine and co-developing it further with Kojima productions, they might have at least threw some extra cash for the game development and target a deal for complete exclusivity to pull a "Metal Gear Solid" for the PS4.

Like Cory Barlog told, he wanted his game on PC. This was a condition of signing him. But Sony is probably not happy about the announcement timing. Sony probably waits Friday to know if the critics like the game and the sales to decide what to do in the future.

In an interview two weeks ago, he told for big name in the industry. This is time to be independent.
 
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