I'm not really a console gamer sorry.
Maybe you would find this game interesting. It's fun and quite different.
I'm not really a console gamer sorry.
Always Valhalla and Watch Dogs if you like Ubi games.I'm not really a console gamer sorry.
I'm guessing this is the reason I saw no ray tracing in the footage.On Xbox One X and non patched Series X
I'm guessing this is the reason I saw no ray tracing in the footage.
On Xbox One X and non patched Series X
On Xbox One X and non patched Series X
Hang on, there are two patches. One is a day one nextgen patch which "improves the visuals" on nextgen machines and the big patch is slated for next year.They said 2021 for Xbox Series X|S and PS5 version.
It looks insane! This will sell a lot of GPU's in December - assuming there's any stock to be had.
The game looks SUPER gorgeous on both consoles, but there is definitely an fps and LoD issues going on between both systems.
It looks insane! This will sell a lot of GPU's in December - assuming there's any stock to be had.
Animations look pretty rough in places, though. The price for hundreds/thousands of NPCs where it's presumably not cost effective to motion capture everywhere. And definitely do not try and compare this footage with the 2018 Gamescom footage, it's chalk and cheese. How is this game going to run on 2013 console hardware?
Compared to what footage we've seen before, there is clearly a lot of post-processing missing here. The game looks too 'clean' in that the smog, smoke and other atmospheric particle efforts look almost entirely absent
When RT gets added, I'm going to guess it'll be 1080p with something like the medium RT quality.
I'm thinking XSS might be 1080p (or lower) with high/low settings without RT.
PS4 and XBO are likely to be low settings at 1080p or lower.
The graphical aspect that I feel is most impressive beside the sheer scope is the skin SSS. I don't think I've seen a game where skin looks that natural. And it was a late development because it didn't lool that good initially. In the context of the hight tech world there, it's surprisingly valuable. It enhances the contrast between man vs. machine that's a key part of their fiction.
They also seem to have a pretty kickass SSR solution, even without RT it looks pretty damn solid. Also not present on the early gameplay showings. If it looks that good without RT, I can only dream of how good it will be once that's developed.