Cyan's *Must-Have* Skyrim Mod Recommendation Super-Gush Thread - daily updates

One thing I have noticed now is that the sound is broken up, there are constant pauses every 20 seconds or so. And there is a lot of network traffic coming from the PS3 considering this game isn't on line...
 
Hmm... looks like the developers are under a lot of pressure to release the early fixes. I'll wait a few weeks or months to see how it evolves. ^_^
 
Looks like the resistance bug is alive and kicking!! I'm a Nord with no frost resistance. But as I never really play with those in mind it's not really affecting my style of play. But I have discovered one positive side to it. It make dwemer ruins a walk through, since the automatons are normally immune to almost everything they suddenly turn into wimps when it's gone. I took out a Centurion Master with four nord arrows from a mildly cold glass bow. Anything that does 50+ points damage including elemental suddenly becomes a one or two shot kill when sneaking.
So I'm now Arch-Mage and have cleared two dwemer ruins solo and I haven't hit level 27 yet!
 
Hmm... looks like the developers are under a lot of pressure to release the early fixes. I'll wait a few weeks or months to see how it evolves. ^_^
I tested the patch a little and the texture bug is gone, at least for me. I installed the game to the HDD and it looked fine. Even so, I uninstalled and reinstalled it to my 8GB USB flash drive because it worked like a charm before the patch and I like to have Skyrim as my only game to play from the USB drive.

I couldn't test the resistances bug but I have an atronach.:yes:

I went to "some place" in the main quest and it took me a LOT of time getting on foot there -like an hour and a half-, and I still have to
climb the 7000 steps to get there, so I stopped this winding travel for a while
.

I decided to take a rest from such a winding journey, in the village.:p I will continue when I play some time again, tonight.

At some point I saw a shadow over me and on the ground and it was a dragon overflying me. Fortunately he ignored me and left to attack some village or whatever. I am not God, I can't be everywhere, so he left, I left, and that's it.

Fortunately for me, a charitable soul shaped as a programming God :smile: randomly helped me in my journey to that place I mentioned at the beginning of the post.

In my way to that place I found a mage by sheer chance, and me and my companion Lydia defeated him. He dropped a Staff of the flame Atronach. :oops: :love:

How much it helped me. The staff is useless as a weapon itself but with this one I am able to cast an Atronach. It was REALLY helpful when confronting a Troll, a Spriggan, a Sabre Cat...spiders, and all that fauna.

I was running out of health potions and Restoration isn't fast enough at times. Every fight was hell, even having Lydia helping me -she is great and really helpful, though I have to wait for her sometimes because the AI path finding is so clumsy-.

Now being able to cast a flame Atronach is a great relief to me because I was having a hard time. I can also test the resistances bug with it, if it exists, because they are totally inmune to fire ;) -and poison- but have a 50% weakness to frost.

I have a fire spell with which I can test on my Atronach. At some point I'll have to recharge the staff but I don't know how yet. I have a lot of souls I trapped with my War Axe of Binding, but still, I need to learn the method.

The Atronach has been so useful and helpful that I prefer to not get rid of the staff, albeit merchants pay well for it and I am low on money.
 
If you're using any kind of magic at all, staves, and especially the good ones like Atronach's, are one of the most valuable things you can possibly have and you should not sell them.


If you're looking to make cash, make iron daggers, enchant them with banish, drain health, or turn undead (in that order of priority) and flip them.

Duplicate staves are always good to sell though.
 
Sooner or later enemies will regularly drop gear more costly than the merchants in Skyrim can afford anyway, even if you haven't invested a single point into the speech tree.
 
If you're using any kind of magic at all, staves, and especially the good ones like Atronach's, are one of the most valuable things you can possibly have and you should not sell them.


If you're looking to make cash, make iron daggers, enchant them with banish, drain health, or turn undead (in that order of priority) and flip them.

Duplicate staves are always good to sell though.
Thanks for the tips. I am not using magic because my character is based one-handed melee combat. I am level 12 and playing on Expert -penultimate difficulty setting, challenging but manageable if you have a passion for the genre and patience-.

As for the cash, yes, I need the monies. That's a very interesting advice, although my eloquence is not a virtue and not the focus of this character either, so my money is essential. Especially to buy some potions, for a house in due time so I can sleep in a decent bed for free, among other things, and better weapons, etc.

I am chopping wood in Ivarstead to make money.
I climbed the 7000 steps staircase already, I was surprised at some point I got to see Bleak Fall Barrow, and there it was Riverwood too! It was a sight to behold. I saved the game and descended the mountain to go there, and I could see the people in the distance, too bad the game has a limited LOD when it comes to that, or animals/creatures, which just fade out when they move away from you a certain distance, but maybe in the next generation of consoles we will have a better LOD
.

My next character will be a breton magician. A diplomatic character -to deal better prices with merchants, albeit they have a limited amount of money-, and an alchemy expert. :smile: I will write his background one day, like I did with this character I am using now, an argonian.

Btw, I tested the resistances thing with my Atronach, and yes, there is a bug. He is immune to fire, but I depleted a good chunk of his life bar with a fire spell -the most basic one you learn at the very beginning of the game-

Bethesda acknowledged the new patch added a few bugs and they are working on it.

http://www.bethblog.com/index.php/author/gstaff/

Continued Game Updates – This week we released update 1.2 across all platforms, and we’ll be releasing an incremental update next week. We anticipate it will be up on PC first, and then hit PS3 and Xbox 360 later in the week. Among other things, the update will fix issues like magic resistance not calculating properly and the rare, amazing backwards flying dragon. Once the update is released, we’ll share the full release notes.

After the holidays, we’ll continue to release regular updates for the game — through full title updates, as well as incremental “gameplay updates” to fix whatever issues come up along with rebalancing portions of the game for difficulty or exploits. We plan on having a lot of these, not just a few. Overall, you should expect updates to be hitting the PC and Steam earlier and more often, as that’s a process we control. Console updates will follow, as they must be certified and processed by those manufacturers.

We all know this is a huge game, and everyone has a different experience. We’ll continue to do everything we can to make the game better and better for as many people as possible every day. We’ve also realized that with the millions upon millions of people playing Skyrim, we need to treat our updates with greater care. If we get too aggressive trying to fix a minor issue, we run a risk of breaking something larger in a game like this. To be safe, we are prioritizing code side fixes right now over data fixes. Quest and balance issues are usually data, and those will start rolling in a large way with the January updates.

Thanks again for your continued support and patience. We truly have the best fans in the world, and we couldn’t do it without you.
 
I wonder if there are random events in this game or it is just the Radiant AI.

The other day I was in Whiterun and I found a peaceful camp of Khajiits outside the city and close to Whiterun stables. There was a Khajiit female there called Khayla who told me about training me in the Sneak ability.

Then there was a guy called Ri'Saad who told me some things about Khajiits native homeland, Elsweyr. So I left and thought they would be there when coming back.

A day or a couple of days after that they weren't there anymore.

On a different note, I think I am going to start my 2nd character, a Breton magician, when patch 1.3 comes out.

He will be a diplomatic magician, with a deep knowledge of the arts of alchemy.

The dimoplatic thing goes back a long way. My very first character in a TES game, Morrowind, was an Imperial because of their stats for diplomacy, and IRL I also had a great-grandmother who was incredible in general when dealing with merchants. :smile:

My grandmother told me the story about her mother being so good at having merchants all engrossed in their deals and fascinated that she used to manage to get better prices, because of her natural charm and friendliness, being an amusing person.

In that sense, my great-grandmother -who I never met, sadly- could have some kind of inadvertent effect on me. xD

I admire people like that. I don't know if it was the genes or whatever, but my grandmother shared some similarities compared to her mother.

p.s. sorry for the OT ramble.
 
Sooner or later enemies will regularly drop gear more costly than the merchants in Skyrim can afford anyway, even if you haven't invested a single point into the speech tree.

You can have a least one merchant with 10 000+ gold. Very useful when you got 8 armors of 1000+ gold. But you need to invest at him so need to be high in speech tree. ;)
 
I might shelve this game for a while.

First part of the thieves guild questline broke. Then the entire Bard's guild questline broke. Now the Imperial Legion questline broke.

I'm getting so tired of half the quest chains in this game being uncompletable due to stupid bugs. I feel like I don't even *want* to do quests because I know that if I do, there's a high likelihood that I'll get 2 hours in to it and then won't even be able to finish it because the game is half broken.


I would get if a side-quest here or there was broken. But there are critical, game-breaking bugs in the core questlines of *every single faction* (including the main story). Did anyone even test this? I've hit every single game breaking bug in one playthrough.
 
^That's certainly impressive, even for a Bethesda game. My game has some icredibly bad framerate issues (despite the SSD. Didn't eliminate the problem unfortunately. It just delayed it), but other than that I completed almost every guild quest-line (only missing the civil war stuff), the main quest and nearly 170 side quests without any problems. Only had a single crash in more than 100 hours too.
 
^That's certainly impressive, even for a Bethesda game. My game has some icredibly bad framerate issues (despite the SSD. Didn't eliminate the problem unfortunately. It just delayed it), but other than that I completed almost every guild quest-line (only missing the civil war stuff), the main quest and nearly 170 side quests without any problems. Only had a single crash in more than 100 hours too.

Maybe the console versions are buggier than PC? Although I've heard reports of the bugs I'm seeing on every platform.

I've also had at least 10 crashes.
 
I might shelve this game for a while.

First part of the thieves guild questline broke. Then the entire Bard's guild questline broke. Now the Imperial Legion questline broke.

I'm getting so tired of half the quest chains in this game being uncompletable due to stupid bugs. I feel like I don't even *want* to do quests because I know that if I do, there's a high likelihood that I'll get 2 hours in to it and then won't even be able to finish it because the game is half broken.


I would get if a side-quest here or there was broken. But there are critical, game-breaking bugs in the core questlines of *every single faction* (including the main story). Did anyone even test this? I've hit every single game breaking bug in one playthrough.

try using the consol commands (see skyrim wiki) to get over quest bugs (you can jump through quests and all the stuff to "heal" the game!)
I used this to finish the conjuration master spell quest, after the game did not recognize properly a kill!!
 
^That's certainly impressive, even for a Bethesda game. My game has some icredibly bad framerate issues (despite the SSD. Didn't eliminate the problem unfortunately. It just delayed it), but other than that I completed almost every guild quest-line (only missing the civil war stuff), the main quest and nearly 170 side quests without any problems. Only had a single crash in more than 100 hours too.
Yes, no bugs here either. -except some annoying moment when Lydia was running towards me, disappeared and appeared where she was a second ago until finally got close-.

I bumped into M'aig the Liar, who was in Oblivion as well, then I turned round and when I looked back he wasn't there anymore. I know he is the fastest Khajiit ever, and fun as hell in Oblivion but I'd like to talk to him and it was impossible.

I am planning already my diplomatic Breton magician, and great knowledge of alchemy -you can make a lot of things- to poison enemies like this -but sneaking might be complicated-; Can't wait. :p



This reminds me of how humorous Oblivion was.:smile:
 
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I don't think I can stress enough how awesome, useful and outstanding the spell Candlelight is when in the pitch dark dungeons of this game. I used to have a torch, but it ran out of fluid :LOL:so I have been like 10 hours playing in dungeons casting Restoration and so on to have a bit of light.

I was in a dungeon, found a lever and a chain, used them and I thought one of them could open a secret door. So to see better I began casting Restoration, but it doesn't do much.

I noticed yesterday there was a spell called Candlelight in my list of spell, but didn't pay attention to it.

Out of curiosity I decided to add Candlelight to my favourites and cast it. The difference is night and day! :oops:

Looking for the secret door (there was none) I went past a table like 4 or 5 times. I noticed there were a few cups on it but nothing interesting. I casted Candlelight many meters away from it...

"And there was light" :p. When I went past the table oooooonce again, there were a lot of gold coins that I did ignore, nor I saw them before waiting for me to be picked up.
 
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What's super frustrating about Candlelight is that it only lasts 60 seconds.

The next spell in the progression is "magelight" but that works by shooting a ball of light that sticks somewhere which makes it only useful for creating light shows by firing it down tunnels. Other than that it is pretty much useless unless the ceiling is low enough and you don't plan to move around very much (the human iris simulation effect in Skyrim further reduces where it can be used).

I certainly hope there is an upgrade to candlelight at some point as it is super tedious having to pull it up all the time via the faveourites menu (I need the D-Pad shortcuts for attack and heal spells).

As to crashes, I think I am up to 4 now, 2 of those post the most recent patch. Played something around 70 to 80 hours I think.

Cheers
 
My goal today was to go from Whiterun to the Mage's college on foot. I quickly got arrested and ended up at Dawnstar. Long story short, 5 hours later and I'm no closer.

I have no idea how I'm suppose to ever finish this game.
 
My goal today was to go from Whiterun to the Mage's college on foot. I quickly got arrested and ended up at Dawnstar. Long story short, 5 hours later and I'm no closer.

I have no idea how I'm suppose to ever finish this game.

ha ha ha ha, so true!!!
 
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