One thing I have noticed now is that the sound is broken up, there are constant pauses every 20 seconds or so. And there is a lot of network traffic coming from the PS3 considering this game isn't on line...
I tested the patch a little and the texture bug is gone, at least for me. I installed the game to the HDD and it looked fine. Even so, I uninstalled and reinstalled it to my 8GB USB flash drive because it worked like a charm before the patch and I like to have Skyrim as my only game to play from the USB drive.Hmm... looks like the developers are under a lot of pressure to release the early fixes. I'll wait a few weeks or months to see how it evolves. ^_^
Thanks for the tips. I am not using magic because my character is based one-handed melee combat. I am level 12 and playing on Expert -penultimate difficulty setting, challenging but manageable if you have a passion for the genre and patience-.If you're using any kind of magic at all, staves, and especially the good ones like Atronach's, are one of the most valuable things you can possibly have and you should not sell them.
If you're looking to make cash, make iron daggers, enchant them with banish, drain health, or turn undead (in that order of priority) and flip them.
Duplicate staves are always good to sell though.
Continued Game Updates – This week we released update 1.2 across all platforms, and we’ll be releasing an incremental update next week. We anticipate it will be up on PC first, and then hit PS3 and Xbox 360 later in the week. Among other things, the update will fix issues like magic resistance not calculating properly and the rare, amazing backwards flying dragon. Once the update is released, we’ll share the full release notes.
After the holidays, we’ll continue to release regular updates for the game — through full title updates, as well as incremental “gameplay updates” to fix whatever issues come up along with rebalancing portions of the game for difficulty or exploits. We plan on having a lot of these, not just a few. Overall, you should expect updates to be hitting the PC and Steam earlier and more often, as that’s a process we control. Console updates will follow, as they must be certified and processed by those manufacturers.
We all know this is a huge game, and everyone has a different experience. We’ll continue to do everything we can to make the game better and better for as many people as possible every day. We’ve also realized that with the millions upon millions of people playing Skyrim, we need to treat our updates with greater care. If we get too aggressive trying to fix a minor issue, we run a risk of breaking something larger in a game like this. To be safe, we are prioritizing code side fixes right now over data fixes. Quest and balance issues are usually data, and those will start rolling in a large way with the January updates.
Thanks again for your continued support and patience. We truly have the best fans in the world, and we couldn’t do it without you.
Sooner or later enemies will regularly drop gear more costly than the merchants in Skyrim can afford anyway, even if you haven't invested a single point into the speech tree.
^That's certainly impressive, even for a Bethesda game. My game has some icredibly bad framerate issues (despite the SSD. Didn't eliminate the problem unfortunately. It just delayed it), but other than that I completed almost every guild quest-line (only missing the civil war stuff), the main quest and nearly 170 side quests without any problems. Only had a single crash in more than 100 hours too.
I might shelve this game for a while.
First part of the thieves guild questline broke. Then the entire Bard's guild questline broke. Now the Imperial Legion questline broke.
I'm getting so tired of half the quest chains in this game being uncompletable due to stupid bugs. I feel like I don't even *want* to do quests because I know that if I do, there's a high likelihood that I'll get 2 hours in to it and then won't even be able to finish it because the game is half broken.
I would get if a side-quest here or there was broken. But there are critical, game-breaking bugs in the core questlines of *every single faction* (including the main story). Did anyone even test this? I've hit every single game breaking bug in one playthrough.
Yes, no bugs here either. -except some annoying moment when Lydia was running towards me, disappeared and appeared where she was a second ago until finally got close-.^That's certainly impressive, even for a Bethesda game. My game has some icredibly bad framerate issues (despite the SSD. Didn't eliminate the problem unfortunately. It just delayed it), but other than that I completed almost every guild quest-line (only missing the civil war stuff), the main quest and nearly 170 side quests without any problems. Only had a single crash in more than 100 hours too.
My goal today was to go from Whiterun to the Mage's college on foot. I quickly got arrested and ended up at Dawnstar. Long story short, 5 hours later and I'm no closer.
I have no idea how I'm suppose to ever finish this game.