Crytek's Lead Graphics Programmer Martin Mittring gave a overview of CryENGINE 2 at the Crytek Spring '07 Summit which was held on March 28-29th.
http://incrysis.com/crysis/index.php?option=com_content&task=view&id=312&Itemid=2 (15m 38s, 230MB)
Crytek also showed several CE2 demo videos (+ one real-time sound system demo) for the Summit visitors (soon to be released as direct feed versions):
http://incrysis.com/crysis/index.php?option=com_content&task=view&id=309&Itemid=2
http://incrysis.com/crysis/index.php?option=com_content&task=view&id=310&Itemid=2
http://www4.incrysis.com/summit/vid1.avi (facial animation, XviD)
Some additional images of CE2 presentations were also snapped:
http://www2.incrysis.com/~mattd/images/editor-tank_edit.jpg
http://www2.incrysis.com/~mattd/images/editor-tank-inside_edit.jpg
http://www2.incrysis.com/~mattd/images/different-maps_edit.jpg
http://www2.incrysis.com/~mattd/images/weapon-sounds_edit.jpg
http://www2.incrysis.com/~mattd/images/night-screenshot_edit.jpg
http://www2.incrysis.com/~mattd/images/shadow-map_edit.jpg
http://www.incrysis.net/Summit/ArtPipeline/SV103195_e.jpg
http://www.incrysis.net/Summit/ArtPipeline/SV103196_e.jpg
http://www.incrysis.net/Summit/ArtPipeline/SV103197_e.jpg
http://www.incrysis.net/Summit/ArtPipeline/SV103199_e.jpg
http://www.incrysis.net/Summit/ArtPipeline/SV103201_e.jpg
http://www.incrysis.net/Summit/ArtPipeline/SV103202_e.jpg
http://www.incrysis.net/Summit/ArtPipeline/SV103203_e.jpg
http://www.incrysis.net/Summit/ArtPipeline/SV103205_e.jpg
http://www.incrysis.net/Summit/ArtPipeline/SV103206_e.jpg
http://crysis.4thdimension.info/modules.php?name=gallery&file=thumbnails&album=25
Art Pipeline presentation by Art Production Manager Michael Endres. Duration is 27 minutes.
http://incrysis.com/crysis/index.php?option=com_content&task=view&id=316&Itemid=2
(I'll also throw in the GDC editor demos, because they kind of fit the theme of this topic)
Sandbox 2, the real-time world editor, had its first public presentation at the recently held Game Developers Conference. There's two lenghty videos of it and the first one is from GameTrailers which shows various features of the editor and CryENGINE 2.
Part 1 - Outdoor stuff
View distance, LOD system, clouds, time-of-day lighting, shadows, destructible environments, forests/vegetation system, terrain sculpting/editing and the voxel terrain system.
1280x720: http://www.gametrailers.com/downloadnew.php?id=17757&type=wmv&f=
480x270: http://www.gametrailers.com/downloadnew.php?id=17743&type=wmv&f=
Part 2 - Outdoor + indoor
Road tools, buildings and elements/blocks system, more LOD, indoor elements editing and networking, indoor lighting, water surface/underwater effects, waves, game logic, entities and track view tools (camera).
1280x720: http://www.gametrailers.com/downloadnew.php?id=17762&type=wmv&f=
480x270: http://www.gametrailers.com/downloadnew.php?id=17763&type=wmv&f=
The second SB2 video is from GameVideos, again showing various features. Duration is 8 minutes: http://www.gamevideos.com/video/id/9866
http://incrysis.com/crysis/index.php?option=com_content&task=view&id=312&Itemid=2 (15m 38s, 230MB)
Crytek also showed several CE2 demo videos (+ one real-time sound system demo) for the Summit visitors (soon to be released as direct feed versions):
http://incrysis.com/crysis/index.php?option=com_content&task=view&id=309&Itemid=2
http://incrysis.com/crysis/index.php?option=com_content&task=view&id=310&Itemid=2
http://www4.incrysis.com/summit/vid1.avi (facial animation, XviD)
Some additional images of CE2 presentations were also snapped:
http://www2.incrysis.com/~mattd/images/editor-tank_edit.jpg
http://www2.incrysis.com/~mattd/images/editor-tank-inside_edit.jpg
http://www2.incrysis.com/~mattd/images/different-maps_edit.jpg
http://www2.incrysis.com/~mattd/images/weapon-sounds_edit.jpg
http://www2.incrysis.com/~mattd/images/night-screenshot_edit.jpg
http://www2.incrysis.com/~mattd/images/shadow-map_edit.jpg
http://www.incrysis.net/Summit/ArtPipeline/SV103195_e.jpg
http://www.incrysis.net/Summit/ArtPipeline/SV103196_e.jpg
http://www.incrysis.net/Summit/ArtPipeline/SV103197_e.jpg
http://www.incrysis.net/Summit/ArtPipeline/SV103199_e.jpg
http://www.incrysis.net/Summit/ArtPipeline/SV103201_e.jpg
http://www.incrysis.net/Summit/ArtPipeline/SV103202_e.jpg
http://www.incrysis.net/Summit/ArtPipeline/SV103203_e.jpg
http://www.incrysis.net/Summit/ArtPipeline/SV103205_e.jpg
http://www.incrysis.net/Summit/ArtPipeline/SV103206_e.jpg
http://crysis.4thdimension.info/modules.php?name=gallery&file=thumbnails&album=25
Art Pipeline presentation by Art Production Manager Michael Endres. Duration is 27 minutes.
http://incrysis.com/crysis/index.php?option=com_content&task=view&id=316&Itemid=2
(I'll also throw in the GDC editor demos, because they kind of fit the theme of this topic)
Sandbox 2, the real-time world editor, had its first public presentation at the recently held Game Developers Conference. There's two lenghty videos of it and the first one is from GameTrailers which shows various features of the editor and CryENGINE 2.
Part 1 - Outdoor stuff
View distance, LOD system, clouds, time-of-day lighting, shadows, destructible environments, forests/vegetation system, terrain sculpting/editing and the voxel terrain system.
1280x720: http://www.gametrailers.com/downloadnew.php?id=17757&type=wmv&f=
480x270: http://www.gametrailers.com/downloadnew.php?id=17743&type=wmv&f=
Part 2 - Outdoor + indoor
Road tools, buildings and elements/blocks system, more LOD, indoor elements editing and networking, indoor lighting, water surface/underwater effects, waves, game logic, entities and track view tools (camera).
1280x720: http://www.gametrailers.com/downloadnew.php?id=17762&type=wmv&f=
480x270: http://www.gametrailers.com/downloadnew.php?id=17763&type=wmv&f=
The second SB2 video is from GameVideos, again showing various features. Duration is 8 minutes: http://www.gamevideos.com/video/id/9866
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