Silent_Buddha
Legend
https://cogconnected.com/feature/naughty-dog-crunch-game-development-sony-playstation-ps4/
I remember a few years back that there was a thread here about how horrible EA treated their developers. This basically makes it seem like it's endemic to the AAA game development community with Sony basically condoning the same type of behavior (wouldn't be surprised if Microsoft also did stuff like this).
While the excessive overtime and weekend shifts aren't "required" they affect employees performance reviews and if not done can potentially lead to employees being fired.
I guess this is the price you pay if you want great single player gaming experiences?
Regards,
SB
The developer also claimed that they were reprimanded for missing a weekend shift and, in a different instance, for not working “at least 14 hour days”. This was despite completing their “well done” work on time, the developer told COGconnected.
“I called Sony HR once (they have a hotline) asking what was this all about and they just ignored me [saying], ‘You will get used to Naughty Dog’s way of doing things,’” they said.
I remember a few years back that there was a thread here about how horrible EA treated their developers. This basically makes it seem like it's endemic to the AAA game development community with Sony basically condoning the same type of behavior (wouldn't be surprised if Microsoft also did stuff like this).
While the excessive overtime and weekend shifts aren't "required" they affect employees performance reviews and if not done can potentially lead to employees being fired.
I guess this is the price you pay if you want great single player gaming experiences?
Regards,
SB