But the companies making the hardware want to add value to their system! Is that any different with the HTC Vive and Oculus exclusives on PC? What is the point of spending money on designing specific hardware and software and not offer exclusive games for it which almost surely improve ROI? The DVD market is the perfect example of a monopolistic market (before the arrival of Blu-ray/Digital Distribution), the HD DVD/Blu-ray market is the perfect example of a competitive market turned into a monopolistic one. I remember HD DVD and Blu-ray having exclusive deals for their platforms, in fact, out of 500~ HD DVD movies, 91 of them were exclusive to HD DVD. But it turned out HD DVD wasn't competitive enough to survive in the market and it eventually died. If you want to talk in Utopian terms, then yeah, console exclusivity sucks. I just can't see how this idea of console exclusives being made available everywhere can be sustainable for Sony, MS and Nintendo which expect sufficient ROI from the games they fund and not only in net revenue but also the strength of the brand (Playstation, Wii, Xbox etc.) and market recognition/loyalty.
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