Naboomagnoli
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IGN article
Video Interview
Images
I won't post any of the images to avoid the 56k warning business, but it looks like it could be a pretty interesting twist on stealth gaming.
Let the bidding begin!
Video Interview
Images
I won't post any of the images to avoid the 56k warning business, but it looks like it could be a pretty interesting twist on stealth gaming.
IGN Article said:Videogame super spies move too slowly. At least the team at Edge of Reality studios thinks so. The Austin-based developer has played every stealth game under the sun and found them lacking. Now, after years of making profitable license games (think Shark Tale and Over the Hedge), they intend to do something about it. Put simply, they want to kick the stealth genre into overdrive by making it faster, smarter, and increasingly brutal.
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When Cipher goes all out, he weaves through a crowd of enemies slicing with the efficiency of a surgeon and the visibility of a wraith. By the time the first guy realizes his throat's cut, the five guys next to him have shared a similar fate. This sort of thing happens all the time in the world of Cipher Complex. But what does this mean for players and how does such a dynamic work? The answers to both these questions stem from the idea of using adrenaline. Everything from combat to simple movement revolves around adrenaline. It's the most crucial resource in the game and the source of Cipher's unique abilities.
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One of the cooler aspects of the game deals with enemy behavior. It's entirely dynamic, according to developers. Basically, this has characters perform actions, like turning on a light, because they actually think it's a good idea, not because someone has programmed them to. Instead of confining enemy guards to a patrol route, they'll investigate noise and movement as they see fit.
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Edge of Reality likes to call Cipher Complex a "gamer's game", and thanks to how easy it is to sneak around and kick ass, it looks like that's exactly what they made. It doesn't have a publisher just yet, and the release date may slip into 2008, but it's definitely a game to keep high on that watch list.
Let the bidding begin!