Checking which graphics API version is used in a game

ArkeoTP

Newcomer
So, I was wondering. While Afterburner and other applications allow me to roughly check what graphics API a game is running, it doesn't give more precise details. Is it possible to check which specific API version (feature level?) a game is running (and used extensions in the case of OpenGL)?
 
You can profile the application with proper IHVs tools to show the interfaces invoked at runtime and try to determinate the feature level/gl profile required. For DirectX games GPUView can be used too.
 
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