No. The Dreamcast graphics chip only made a very late (more than a year after the console's launch) token appearance for the PC under the name of Neon 250. It was too late to compete (Geforce 1 coming up).
edited bits: it's not even in the B3D chip tables. Should tell you something about its market impact.
Possibly because it went under the name of 'Kyro' (1, 2, and 2 SE) - I've still got one of those cards in and old 700Mhz box, the technical demos at the time were crazy (hundreds of cards being composited with alpha blending)!
The Dreamcast chip really was a good design, but as others have noted in the TBR thread it was effectively killed when pixel shaders came to the fore (between version 1 and 2, PowerVR introduced T&L acceleration to compete with the GeForce 2 at the time). Fortunately, all is not lost as the chip is now being used in all kinds of set top boxes and embedded devices because the approach requires less power (no high speed interconnects required).
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