Simon F said:What would be really nice, though, is having subdivision surfaces, but I suppose that's a long way off. There's too many different types to choose from and I can't see anyone settling on a preferred method!
As far as I can tell you, artists prefer Catmull-Clark subdivs. I personally don't even bother with any other types; and most modelling apps support only Catmull-Clark and Doo-Sabin, but only the first is considered a standard (it's also PRMan's method). I dunno if it's the best for realtime applications though.