carmack on Cg, P10 and apology to Matrox about DM

Simon F said:
What would be really nice, though, is having subdivision surfaces, but I suppose that's a long way off. There's too many different types to choose from and I can't see anyone settling on a preferred method! :rolleyes:

As far as I can tell you, artists prefer Catmull-Clark subdivs. I personally don't even bother with any other types; and most modelling apps support only Catmull-Clark and Doo-Sabin, but only the first is considered a standard (it's also PRMan's method). I dunno if it's the best for realtime applications though.
 
Brutal Deluxe said:
My thought exactly.
I wonder how much an AFR "MAXX" version of the R300 would cost to manufacture. A die shrink to .13um in the early spring for a R300 refresh, and then a MAXX dual-chip version in the late fall.

Though, it seems ATi has given up on the concept of AFR.
 
Carmack said:
...this is the best showing from a new board from any company other than Nvidia.

Are we meant to believe this includes any next-gen hardware he's worked with (i.e. R300), or is this the Carmack who only talks about officially released parts? I would guess the latter.
 
Laa-Yosh said:
As far as I can tell you, artists prefer Catmull-Clark subdivs. I personally don't even bother with any other types; and most modelling apps support only Catmull-Clark and Doo-Sabin, but only the first is considered a standard (it's also PRMan's method). I dunno if it's the best for realtime applications though.
Interesting choice when both of those produce quadrilateral sub-patches :)
 
Bjorn said:
had originally estimated that it would take a few years for the tools to mature to the point that they would actually be used in production work, but some companies have done some very smart things, and I expect that production frames will be rendered on PC graphics cards before the end of next year. It will be for TV first, but it will show up in film eventually.

Very interesting, i wonder which companies he's talking about ?

What if this is about future highend multi-chip solutions from 3Dlabs? They have very good track record when it comes to stability and accuracy, and new P10 seems to be a good starting point for their new architectures. They may add floating-point units at texture - shading stage after transition to 0.13 um process... And scalable nature of P10 architecture might lead to well performing multi-chip solutions (reminds me Wildcats and multi-chip Oxygens).
That might be ATI as well, but their architecture doesn't seem to be as flexible as P10... But I might be completly wrong ;) So, feel free to correct me.
 
Is it important if it is ATI or NVIDIA or whoever it is Carmack may be referring to? What's important is that he seems to know that this should be a reality soon.
 
It's important to me...because knowing which company it is would give us some idea which market the technology would be initially targeted at. (Consumer or Professional.)

Which would in turn give us some idea when the gaming market might expect to see the technology reach it.
 
nggalai said:
So, Dave--when can we expect an in-depth review of the Wildcat VP on B3D?

I’m pushing. I’ve been a little frustrated by the lack of content and accuracy in what we’ve seen so far. Review units are few and far between at the moment though – I get the impression we’ll get one for a while at some point, but it may be some time yet (especially since I’ll want a fair amount of time with the board).

Dolemite said:
Are we meant to believe this includes any next-gen hardware he's worked with (i.e. R300), or is this the Carmack who only talks about officially released parts? I would guess the latter.

Its probably the latter. Also bear in mind that given JC says he recently got one so that would be final silicon on relatively well developed drivers - I saw one of these running games back in April when I went to pick up the Wildcat.
 
Dolemite said:
Are we meant to believe this includes any next-gen hardware he's worked with (i.e. R300), or is this the Carmack who only talks about officially released parts? I would guess the latter.

I'd look at the context a bit more...
Carmack said:
I was duly impressed when the P10 just popped right up with full functional support......I only saw two issues that were at all incorrect in any of our data...an issue did show up, but still, this is the best showing from a new board from any company other than Nvidia.

I think it's clear he's talking more about the general level of hassel involved in working with a new board and the quality of drivers, rather than performance. I'd hope that if he found it to be a slouch he would have said so though.
 
I only saw two issues that were at all incorrect in any of our data, and one of them is debatable. They don't support NV_vertex_program_1_1, which I use for the NV20 path, and when I hacked my programs back to 1.0 support for testing, an issue did show up, but still, this is the best showing from a new board from any company other than Nvidia.

I feel that he is likely refering to the R300 also. This seems to be a comment about Driver stability and Functionality. He previously stated that he did have a coupple driver issues with the R300. A brand new product with drivers so complete that they only had one *minor* issue is a major accomplishment.

Makes you wonder why ATi cant find some really quality driver developers...

Seems like others can.
 
the whole power of a pixar rendering farm all within one tower, next year, that peaks my interest

man i love technology
 
Hellbinder[CE said:
]Makes you wonder why ATi cant find some really quality driver developers...
Anytime you want to step up to the plate and submit your resume, let me know.

Put up or shut up.
 
Can I apply for drivers quality control?
Just send me a R300 card and I will do it for free
1syellow1.gif
 
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