carmack on Cg, P10 and apology to Matrox about DM

Discussion in 'Architecture and Products' started by ram, Jun 28, 2002.

  1. Laa-Yosh

    Laa-Yosh I can has custom title?
    Legend Subscriber

    Joined:
    Feb 12, 2002
    Messages:
    9,568
    Likes Received:
    1,455
    Location:
    Budapest, Hungary
    As far as I can tell you, artists prefer Catmull-Clark subdivs. I personally don't even bother with any other types; and most modelling apps support only Catmull-Clark and Doo-Sabin, but only the first is considered a standard (it's also PRMan's method). I dunno if it's the best for realtime applications though.
     
  2. KnightBreed

    Newcomer

    Joined:
    Feb 7, 2002
    Messages:
    203
    Likes Received:
    0
    I wonder how much an AFR "MAXX" version of the R300 would cost to manufacture. A die shrink to .13um in the early spring for a R300 refresh, and then a MAXX dual-chip version in the late fall.

    Though, it seems ATi has given up on the concept of AFR.
     
  3. Dolemite

    Newcomer

    Joined:
    Jun 9, 2002
    Messages:
    76
    Likes Received:
    0
    Are we meant to believe this includes any next-gen hardware he's worked with (i.e. R300), or is this the Carmack who only talks about officially released parts? I would guess the latter.
     
  4. Simon F

    Simon F Tea maker
    Moderator Veteran

    Joined:
    Feb 8, 2002
    Messages:
    4,563
    Likes Received:
    171
    Location:
    In the Island of Sodor, where the steam trains lie
    Interesting choice when both of those produce quadrilateral sub-patches :)
     
  5. Baggins

    Newcomer

    Joined:
    Jun 7, 2002
    Messages:
    3
    Likes Received:
    0
    Location:
    Poland
    What if this is about future highend multi-chip solutions from 3Dlabs? They have very good track record when it comes to stability and accuracy, and new P10 seems to be a good starting point for their new architectures. They may add floating-point units at texture - shading stage after transition to 0.13 um process... And scalable nature of P10 architecture might lead to well performing multi-chip solutions (reminds me Wildcats and multi-chip Oxygens).
    That might be ATI as well, but their architecture doesn't seem to be as flexible as P10... But I might be completly wrong :wink: So, feel free to correct me.
     
  6. Reverend

    Banned

    Joined:
    Jan 31, 2002
    Messages:
    3,266
    Likes Received:
    24
    Is it important if it is ATI or NVIDIA or whoever it is Carmack may be referring to? What's important is that he seems to know that this should be a reality soon.
     
  7. Joe DeFuria

    Legend

    Joined:
    Feb 6, 2002
    Messages:
    5,994
    Likes Received:
    71
    It's important to me...because knowing which company it is would give us some idea which market the technology would be initially targeted at. (Consumer or Professional.)

    Which would in turn give us some idea when the gaming market might expect to see the technology reach it.
     
  8. Dave Baumann

    Dave Baumann Gamerscore Wh...
    Moderator Legend

    Joined:
    Jan 29, 2002
    Messages:
    14,090
    Likes Received:
    694
    Location:
    O Canada!
    I’m pushing. I’ve been a little frustrated by the lack of content and accuracy in what we’ve seen so far. Review units are few and far between at the moment though – I get the impression we’ll get one for a while at some point, but it may be some time yet (especially since I’ll want a fair amount of time with the board).

    Its probably the latter. Also bear in mind that given JC says he recently got one so that would be final silicon on relatively well developed drivers - I saw one of these running games back in April when I went to pick up the Wildcat.
     
  9. PSarge

    Newcomer

    Joined:
    May 7, 2002
    Messages:
    147
    Likes Received:
    0
    Location:
    UK
    I'd look at the context a bit more...
    I think it's clear he's talking more about the general level of hassel involved in working with a new board and the quality of drivers, rather than performance. I'd hope that if he found it to be a slouch he would have said so though.
     
  10. Hellbinder

    Banned

    Joined:
    Feb 8, 2002
    Messages:
    1,444
    Likes Received:
    12
    I feel that he is likely refering to the R300 also. This seems to be a comment about Driver stability and Functionality. He previously stated that he did have a coupple driver issues with the R300. A brand new product with drivers so complete that they only had one *minor* issue is a major accomplishment.

    Makes you wonder why ATi cant find some really quality driver developers...

    Seems like others can.
     
  11. Brent

    Regular

    Joined:
    Apr 11, 2002
    Messages:
    584
    Likes Received:
    4
    Location:
    Irving, TX
    the whole power of a pixar rendering farm all within one tower, next year, that peaks my interest

    man i love technology
     
  12. OpenGL guy

    Veteran

    Joined:
    Feb 6, 2002
    Messages:
    2,357
    Likes Received:
    28
    Anytime you want to step up to the plate and submit your resume, let me know.

    Put up or shut up.
     
  13. Doomtrooper

    Veteran

    Joined:
    Feb 6, 2002
    Messages:
    3,328
    Likes Received:
    0
    Location:
    Ontario, Canada
  14. LittlePenny

    Regular

    Joined:
    Feb 10, 2002
    Messages:
    276
    Likes Received:
    0
    Location:
    Rolla, Missouri, USA
  15. pascal

    Veteran

    Joined:
    Feb 7, 2002
    Messages:
    1,968
    Likes Received:
    221
    Location:
    Brasil
    Can I apply for drivers quality control?
    Just send me a R300 card and I will do it for free [​IMG]
     
  16. ben6

    Regular

    Joined:
    Feb 8, 2002
    Messages:
    864
    Likes Received:
    3
  17. Doomtrooper

    Veteran

    Joined:
    Feb 6, 2002
    Messages:
    3,328
    Likes Received:
    0
    Location:
    Ontario, Canada
    ATI[​IMG]<---Pascal


    :lol:
     
  18. Jazz

    Newcomer

    Joined:
    Jun 12, 2002
    Messages:
    49
    Likes Received:
    0
    ROFLMAO :lol:
     
  19. Moloch

    Moloch God of Wicked Games
    Veteran

    Joined:
    Jun 20, 2002
    Messages:
    2,981
    Likes Received:
    72
  20. Saem

    Veteran

    Joined:
    Feb 7, 2002
    Messages:
    1,532
    Likes Received:
    6
Loading...

Share This Page

  • About Us

    Beyond3D has been around for over a decade and prides itself on being the best place on the web for in-depth, technically-driven discussion and analysis of 3D graphics hardware. If you love pixels and transistors, you've come to the right place!

    Beyond3D is proudly published by GPU Tools Ltd.
Loading...