Cancelled Rareware game: Urchin

AlNom

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Always interesting to see axed projects... :/
http://www.unseen64.net/2009/04/04/urchin-rareware-x360-cancelled/ Might be slow to load, so I've copied a bit of the article text. There are images there.

Urchin was an adventure fantasy / horror game that was in development at Rare Ltd. for Xbox 360.
...
While details are scarce, it is known that Urchin was in development by the team that was responsible for Conker: Live and Reloaded. After that title, was released, they helped finishing Perfect Dark Zero for Xbox 360 launch before regrouping as the “Conker team” again. In late 2006, Urchin was cancelled after only a few months of work.
The art looked promising. :(

edit: It's really too bad. They should have axed the second iteration of Viva Pinata, but I suppose the work was done, so cost wouldn't be too much more to put out a sequel in 2008 - Viva Pinata coming out end of 2006. Not that I hated PDZ, but MS probably didn't want to axe that for launch purposes since there was no Halo or Gears ready for 2005.

Just seems strange because they'd then have a bunch of folks coming off of PDZ and Kameo. It couldn't be that resource/manpower intensive to work on Avatars, NXE, and then Kinect, eh :?:
 
I wanted to open the web the link is related to, but it doesn't work for some reason. I couldn't see the art but the name of the game sounds good.

Maybe MS should let Rare complete some projects before using those resources on projects like a new Viva Pinata but, sadly, Rare is basically their only first party company and they couldn't.

I certainly like first party games, as they let you do special things on your special hardware. Multi-platform games are nice and all but exclusives are essential.

In that sense nothing like Nintendo.... Also Sony have great quality first party studios.
 
Yeah, I'm not sure why the site is having trouble loading. I'll see about re-hosting the images if I am able to see them again. It was quite slow for me when I created the thread.
 
I remember seeing some of those screens a few years back. A shame it was cancelled. It would be interesting to know the reasons why, but we'll never know.

Regards,
SB
 
Oh, awesome. Nice find :) That creature looks pretty darn cool. Would have loved to see that level of animation in a game.
 
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