Agreed. Its not the technological expertise that's lacking at all. Many developers could come up with something remarkable given time, vision & money. That said, as ninzel suggested, if people like Epic, Valve or iD were influenced to make games by Nintendo themselves I think it would do more for the console's image.
Nintendo first party games since a long time that are only the second best looking games, they are the best on Wii just because no one else make that kind of games.
My question is, why don't these companies do this merely out of their own self-interest (step 3, profit)? I think the market is there. EA seems to see the
writing on the wall.
With lower development costs and console sales outpacing the other 7th gen systems, you'd think it would be a no-brainer.
I think part of the problem is that 1st-party games dominate sales of Wii games by such a wide margin. Then again, if that keeps 3rd party devs from competing, it becomes a self-fulfilling prophecy.
That it isnt the problem, they dominate the market in part because they are the only games for no casual gamers, IMO.
Those kind of companys have one some reasons to no dev for Wii, first they are quite sucefull in the others, second for them is probably a lower risk dev for the others, third they are in big part creator of engines and a big part of their income came from engine licensing and they probably see Wii as a tech dead end (unless it will end in a portable console...).
Look at ID, they would need to heavily modify/downgrade D3 engine or heavily upgrade Q3 engine and they probably see litle market for both the game or the engine. Valve would probably have a chance, both everyone already played HL2 (it even runs in todays integrated cards) will they invest in a brand new game/episode, when they would have hard time putting the engine (eg physics) that made them famous in Wii specially considering there may be some risk.
A unreal championchip game could be the best option of sucess meybe and GoW with emaphsis on body combat, as UE2 can be a nice mid term on GC/Wii, but again it is a investiment in a tech dead end that goes against everything they did in the last 4 years, and no garanty plus it would take resources from the much safer PC/360/PS3.
What is really mising on Wii is the confidence that there are no casual/"mature" gamers in it, because take nice performance (ie like first party games) isnt hard. Then it makes that there is no engines and su much work on Wii HW and it is helps a vicius circle.
The situation is perfect for the ones like EA, whose HD gen isnt being so good for (no good reason that I can think of), the likes of F5 because the HD hadnt been kind for them (they really dont have the money to be competitive with the big ones) and for new players like High Voltage.
The problem with the question of this thread is that GC/Wii had always been a strange thing to dev for, it needs separate dev, but devs fear that the market isnt really there,