Just thinking out loud here...
Could the technique ClearType uses to anti-alias fonts in 2D be applied somehow to 3D anti-aliasing?
A friend of mine asked me this the other day, and I really didn't have an answer for him, so I thought I'd check here.
For those of you not familiar w/ ClearType, it relies upon knowing the exact layout of the pixels on an LCD display to "pseudo" increase the resolution of fonts and provide anti-aliasing.
I suspect that ClearType is really only effective on a single coloured background, but I am not informed enough to know for sure.
What do you guys think?
Thanks!
-Ryan
Could the technique ClearType uses to anti-alias fonts in 2D be applied somehow to 3D anti-aliasing?
A friend of mine asked me this the other day, and I really didn't have an answer for him, so I thought I'd check here.
For those of you not familiar w/ ClearType, it relies upon knowing the exact layout of the pixels on an LCD display to "pseudo" increase the resolution of fonts and provide anti-aliasing.
I suspect that ClearType is really only effective on a single coloured background, but I am not informed enough to know for sure.
What do you guys think?
Thanks!
-Ryan