First review of CoD Ghost by Polygon:
"The two versions look nearly identical. Viewing the Xbox One release next to the PS4 , I had difficulty telling them apart. It's possible that the PS4 version looked somewhat sharper, but that may have just been my imagination after confirming the hard resolution difference. The next-gen releases of Call of Duty: Ghosts are so close together that gun to my head, I'd have no confidence in being able to discern which version was which — at least, while the two are standing still.
The Xbox One release's framerate was far more noticeable. As mentioned in the initial review, Call of Duty: Ghosts suffers from consistent framerate drops on the PS4, especially during multiplayer when action got especially hectic. The Xbox One version suffered no such drops, maintaining a steady 60 frames per second throughout.
For a multiplayer shooter, framerate consistency is paramount. Given its relative visual parity with the PS4 release, Call of Duty: Ghosts is a more playable, slightly superior (albeit disappointing) game on Xbox One."
Bottom Line:
Xbox One Score: 7.0
PS4 Score 6.5
Read the full review at Polygon: http://www.polygon.com/2013/11/5/5052646/call-of-duty-ghosts-review
Well it appears the judder was the frame rate going over 60fps. Easy enough to patch a cap in. I wonder if Polygon will change their review now that 1080P is fixed and the frame rate is actually not lower? I expect not.