Lately I've been wondering and I'm a bit curious.
You learn how to program, you spend all those man hours trying to learn how to create pixels and polygons out of lines of codes but when it comes to actually getting a job in the industry, how does it work really?
Understandably so, the mobile gaming scene is easier to break into but how do you get experience in the bigger market if all the listings expects you to have experience to begin with ?
It is the same in most industries but the fact of the matter is, there is a wider range of opportunities available when compared to the game industry so can't really do a direct comparison. You can get your personal/side projects running and available for demo but almost every job listing asks for a few years of experience and a lot of them also need a few shipped tittles mentioned in your CV.
Always !
You learn how to program, you spend all those man hours trying to learn how to create pixels and polygons out of lines of codes but when it comes to actually getting a job in the industry, how does it work really?
Understandably so, the mobile gaming scene is easier to break into but how do you get experience in the bigger market if all the listings expects you to have experience to begin with ?
It is the same in most industries but the fact of the matter is, there is a wider range of opportunities available when compared to the game industry so can't really do a direct comparison. You can get your personal/side projects running and available for demo but almost every job listing asks for a few years of experience and a lot of them also need a few shipped tittles mentioned in your CV.
Always !