PC-Engine said:Heh I really like their approach though using red lasers instead of blue and still able to make massive gains in capacity. Maybe Xenon or Revolution will use this new technology.
-tkf- said:PC-Engine said:Heh I really like their approach though using red lasers instead of blue and still able to make massive gains in capacity. Maybe Xenon or Revolution will use this new technology.
I could imagine Nintendo use it (they don't learn) but i couldn't see Microsoft letting go of a bulletpoint* on their console.
* HD Movie Support
PC-Engine said:Even if Nintendo uses this format for Revolution to save costs, it would still allow their console to play SD DVD movies if they use the larger 5" diameter DVD. So ultimately you pay less and Nintendo loses less on each console while still allowing DVD playback. It's a good compromise. Of course this is assuming Nintendo sells Revolution at a cheaper price than the competition.
Vysez said:PC-Engine said:20GB High-Def VMD disc launched
This HD media stuff is really getting out of hand.
Now, even low key startups want to fight the big fight with the big boys.
You're right, actually this kind of modus operandi is very common with what we once called the startups (That's also common in a lot of others businesses, BTW). They doing the big announcements first and then pray that investors start inject million dollars in their generaly ill-fated project.wco81 said:If these guys could really deliver the same or better specs. than blue laser for less costs, wouldn't the hardware and disc manufacturers have at least explored their technology by now?
All we have are announcements.
[url=http://eetimes.com/semi/news/showArticle.jhtml;jsessionid=WM3NDEBUZFXRKQSNDBESKHA?articleId=53200148 said:EETimes[/url]]MANHASSET, N.Y. — Japan-based electronic companies Nichia Corp. and Sony Corp. unveiled the latest piece of their strategy to capture the optical disk market, developing a dual wavelength laser coupler that integrates red and blue-violet lasers together with a corresponding photo detector and lens and prism.
The coupler is a single integrated device with a 660-nm red laser for DVD playback and 405-nm blue-violet laser for optical disk playback. The companies expect that combining both functions in a single device will simplify the design of optical disk systems, allowing smaller and more reliable Blu-ray Disc (BD) players as well as HV-DVD players.
The prototype coupler measures 7.2 (H) x 13.5 (W) x 6.7 (D) mm. However, because existing couplers measure 6.5 mm deep for CD/DVD drives and 5 mm deep for 0.5-in. high slim-type drives, the companies expect to further shrink the coupler before it enters volume production in late 2005.
In addition, the prototype lacks an integrated infrared laser for CD disk. A Sony spokesperson said the company is now producing red/infrared dual wavelength lasers for PlayStation 2 and other products, but is undecided whether it would integrate a third laser into the coupler.
In one of its other unique features, Sharp has taken a current problem with Blu-ray Disc technology and turned it into a feature. The machine has twin slots on the front, one for Blu-ray Discs and one for DVDs. This allows copying of content, as long as it's not copy-protected, between a DVD, Blu-ray Disc, and the hard drive, says Nakayama.
While this multi-way copying is new, twin drives are not. Matsushita's recorder also has two optical drives inside it but they are hidden away behind a single slot. A complex loader mechanism sends discs to the appropriate drive and only allows one disc to be loaded at one time.
The arrangement is one of necessity because Blu-ray Disc and DVD are based on different color lasers, and drive heads that incorporate lasers for each format are yet to be commercialized. Sharp and Matsushita get around this issue by using two drives, while Sony uses a single drive with two read-heads.
Regardless of what format Microsoft chooses, game developers will have to make good use of the extra storage space if either standard is to succeed. Julien Merseron, worldwide technical director for Ubisoft, said that a developer could use the extra space for everything from more-detailed textures and sound files to faster-loading redundant data. "It is not really the additional space that will lead to new gameplay experiences," Merseron said, "but [it] will allow us to add more details and objects into the levels, and that can lead to a better immersion." Merseron added that, while he "would tend to think that HD-DVD has a brighter future," both standards are equally viable from a technical and business standpoint.
pc999 said:Just on question what is pricier 2 HD-DVD or 1 BR